Hey guys and gals. I have installed HD pack 8.4 and 60 FPS code (Japanese version), everything is nice but a input lag during story line conversation. I frequently have to press A or B button (Xbox controller) for 2~3 times to skip each sentence. I mean the first or second input is non-functional like I didn't press the button.
Xenoblade Chronicles HD Texture Pack v8.52 - (August 21, 2018)
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12-20-2017, 12:05 AM
(12-12-2017, 11:23 PM)Orbital Wrote: Are you sure this is a HD pack issue ? It seems to be the 60FPS gecko code issue. If you are using the code, disable it, or try to enable CPU Clock Override arround 125 - 130%. Oh? I'd try to set the CPU overclocking to 200% for 60 FPS. And you really need a fast CPU for that!
Satori Marsh is messed up with the HD pack (the patched iso that is). Weird thing is that the non patched iso with the custom textures enabled works fine which is confusing af
12-20-2017, 02:48 PM
This is the second claim that there is something wrong with Satorl Marsh. Can I please get a screenshot because it looks fine to me?
12-20-2017, 07:04 PM
(12-20-2017, 07:58 AM)dimasok Wrote: Satori Marsh is messed up with the HD pack (the patched iso that is). Weird thing is that the non patched iso with the custom textures enabled works fine which is confusing af Satorl marsh does not contain any modifications a.t.m. so it's very unlikely for the texture hashes to have changed when patching the game. (12-20-2017, 02:48 PM)Bighead Wrote: This is the second claim that there is something wrong with Satorl Marsh. Can I please get a screenshot because it looks fine to me? (12-20-2017, 07:04 PM)Rickv123 Wrote: Satorl marsh does not contain any modifications a.t.m. so it's very unlikely for the texture hashes to have changed when patching the game. I used the original ISO with the custom textures and it doesn't have any issues. HOWEVER, the ISO that I patched with the wizard is full of these issues. i already deleted it but I have a suspicion that perhaps there was an issue during the patching process that corrupted something (I did have an error of some sort the first time around, but not the second time I tried) that led to these texture problems. Is there even a difference between the directory under documents/Dolphin with the ISO name that was created and the ISO that the wizard patched? I don't see any difference. 12-21-2017, 10:23 PM
(12-20-2017, 02:48 PM)Bighead Wrote: This is the second claim that there is something wrong with Satorl Marsh. Can I please get a screenshot because it looks fine to me? I will provide tonight some screenshots and/or a video. Ishiiruka is required to textures work properly?
My specs:
Operating System: Windows 10 x64 Processor/CPU: intel I7 3770 3.4 Ghz Video Card/GPU: Nvidia GeForce 1060 6GB Memory/RAM: 16 GB Dolphin Revision Currently Using: 5.0-xxxx X64 (always the latest) and the latest Ishiiruka for custom textures. I'm still learning english. Please, be patient with me. And, if i make a mistake, please correct me, i will learn a lot this way! 12-22-2017, 11:55 AM
Here are the pics i took. Watch closely the walls and the floors. It's really bluried.
https://imgur.com/a/yAM92
My specs:
Operating System: Windows 10 x64 Processor/CPU: intel I7 3770 3.4 Ghz Video Card/GPU: Nvidia GeForce 1060 6GB Memory/RAM: 16 GB Dolphin Revision Currently Using: 5.0-xxxx X64 (always the latest) and the latest Ishiiruka for custom textures. I'm still learning english. Please, be patient with me. And, if i make a mistake, please correct me, i will learn a lot this way! (12-20-2017, 12:05 AM)degasus Wrote: Oh? I'd try to set the CPU overclocking to 200% for 60 FPS. And you really need a fast CPU for that! Be careful, 200% is so much, with a so high value, you can encounter more troubles than anything else. -------- Also, a new PR is modifying the behavior of Dolphin XFB toward Xenoblade Chronicles : https://github.com/dolphin-emu/dolphin/pull/6215 This can have an influence on the HD texture pack as well. 12-22-2017, 11:30 PM
Ishiiruka is not required, but a newer dev. version of Dolphin is if using the main branch. As for those textures, I don't think anyone ever did a retexture for those.
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