Small nitpick: the "ú" (used in the Spanish language of the game) looks wrong. Like it's the wrong size or something.
Using the 4k core pack.
Quote:
Using the 4k core pack.
Xenoblade Chronicles HD Texture Pack v8.52 - (August 21, 2018)
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01-04-2018, 08:38 AM
Small nitpick: the "ú" (used in the Spanish language of the game) looks wrong. Like it's the wrong size or something.
Quote: Using the 4k core pack. 01-11-2018, 02:35 AM
(12-11-2017, 01:16 PM)Bighead Wrote: This pack offers the textures using BC7 DDS textures, and requires a D3D11 capable graphics card like the main pack.I don't get the file structure, there is a Dolphin Mipmap Fixes folder inside SX4/Enviroment, are we suppose to copy the folder inside it to Enviroment folder? Thank you for the textures! 01-11-2018, 02:51 AM
You can just drop the "SX4" folder onto the one in "Dolphin Emulator\Load\Textures" and merge the contents in that way. Or just copy everything from one SX4 into the other. At the moment you do not need that pack if you use vulkan or opengl and enable GPU texture decoding, but it will most likely become a permanent part of it in the next update.
01-17-2018, 04:15 AM
I just created an account and came here to say thank you for all your efforts.
01-20-2018, 08:45 AM
Hi i just downloaded the new pack to replace my old version. When i try to unzip it it asks for a password. I re downloaded it twice to make sure it wasn't a bad download. I'm using Chrome and Peazip to unzip it and i've used it on other 7 zip files. Do you need the installer now to install the HD Pack?
01-20-2018, 09:24 AM
Read the first post one more time, and pay special attention for any red colored text that might pop out, especially in the "Downloads" section.
01-20-2018, 11:24 AM
Last question do i drop the Dolphin Mip-map fixes in the environment folder or do i drop the files inside there in the folders they go in under environments
01-20-2018, 11:36 AM
Don't feel too bad, its not an uncommon question. As for that pack, it doesn't matter where you extract it to as long as its somewhere in the SX4 folder. You only need it if you are using D3D, otherwise you can just enable "GPU Texture Decoding" in OpenGL or Vulkan which disables arbitrary mipmap detection.
01-20-2018, 12:07 PM
(01-20-2018, 11:36 AM)Bighead Wrote: Don't feel too bad, its not an uncommon question. As for that pack, it doesn't matter where you extract it to as long as its somewhere in the SX4 folder. You only need it if you are using D3D, otherwise you can just enable "GPU Texture Decoding" in OpenGL or Vulkan which disables arbitrary mipmap detection. Hahaha Thanks so what i meant in the environment folder if i stick the dolphin MipMap fixes in that folder or take them and put them in the folders that are listed in there. I went and just put the files in that folder where they went like say Bionis Leg. Is that ok. Im guessing it doesn't matter but just checking |
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