I'm trying to use SweetFX, which only works with D3D and not OpenGL. However, Xenoblade only goes to a black screen if I start with D3D.
Using Dolphin 4.0-3382
Using Dolphin 4.0-3382
Xenoblade and D3D
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10-30-2014, 12:49 PM
I'm trying to use SweetFX, which only works with D3D and not OpenGL. However, Xenoblade only goes to a black screen if I start with D3D.
Using Dolphin 4.0-3382 10-30-2014, 02:18 PM
What happens when you use the absolute newest dev version? (as of this writing 4.0-3935)
AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
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10-31-2014, 03:28 AM
10-31-2014, 09:13 AM
Does it work without sweetfx? If so then it's an issue with sweetfx. Simple as that. Most versions of sweetfx are 32 bit only but there are some 64 bit versions floating around the net.
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