So, when it's supposed to vibrate in game, my controller vibrates after 5 seconds or so. GameCube controller rumble works perfectly, though. This only seems to happen with my Xbox One controller, as with my old wireless 360 controller and my real Wiimote, it works just fine. And when I go test the vibrations in the controller config menu, it doesn't vibrate at all unless I unplug and plug the controller back in. However, this doesn't fix the problem in game. At first, I thought it happened only in Wii games and not GameCube games, until I realized an emulated GameCube controller vibrates fine in Brawl.
None of the following fixed it:
Changed rendering backend from OpenGL to Direct3D
Changed DSP Emulator from HLE to LLE
Reverted to an older build
Refreshed the device menu
Restarted my PC
I'm running the latest build as of right now (4.0-8122). PC specs are on my profile.
None of the following fixed it:
Changed rendering backend from OpenGL to Direct3D
Changed DSP Emulator from HLE to LLE
Reverted to an older build
Refreshed the device menu
Restarted my PC
I'm running the latest build as of right now (4.0-8122). PC specs are on my profile.