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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Development Discussion v
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Xbox Controller support missing from Dev build
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Xbox Controller support missing from Dev build
11-23-2014, 05:57 PM
#1
whoareyouagain
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Hello. I am having an issue with the current dev build (4250). There is no Xbox One support for the current build. SDL/0/Controller (Xbox One For Window) is no longer in the dropdown list for GCPad and WiiMote. The stable build which I have also, 4.0.2, is showing SDL/0/Controller (Xbox One For Window) in the list and working great. Is there any issue with Xbox One controller for the dev build?

Also If I use the XInput/0/Gamepad option in the dev build, the dead zone is sightly off the center, more of the southeastern off the mark.

Edit: Made some corrections.
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11-25-2014, 03:07 AM
#2
JMC47 Offline
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I think SDL was disabled on the windows builds because it was causing tons of problems. The fact the deadzone is off center means that you should probably recalibrate the controller. IF that doesn't help, try posting an image of the GCPad window.
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11-25-2014, 03:29 AM
#3
shuffle2 Offline
godisgovernment
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SDL would just use XInput....
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11-25-2014, 01:01 PM (This post was last modified: 11-25-2014, 01:02 PM by mbc07.)
#4
mbc07 Offline
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Assuming your DirectX Runtimes are updated and that you're using the official Microsoft drivers for Xbox One Controller, you should see "XInput/0/Controller (Xbox One For Windows)" or something like that in the list...
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
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