(06-05-2010, 06:53 PM)Billiard26 Wrote:(06-05-2010, 06:08 PM)meshblorg Wrote: I followed all your steps exactly. In fact I did most of those already on my own like fixing the axis and the button mapping.
I even made sure the Wii mote was inactive... but the game when it runs doesn't receive any input from my 360 controller.
I'm using Revision 5475 and my XBOX 360 controller isn't working at all.
I previously had 4737 and it would work with my 360 controller but incorrectly plus I had no way of mapping the controls to it.
Why do you need to make the wiimote inactive
You could also try the gcpad new plugin.
I have it tried the GCPad new plugin.
I can set it up correctly in the controller setup but as soon as I start the game up... doesn't respond at all!
