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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
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Xbox 360 Controller Profiles
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Xbox 360 Controller Profiles
08-11-2011, 09:13 AM (This post was last modified: 08-12-2011, 09:41 PM by anon4453.)
#31
anon4453 Offline
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dont know if you want to add these to the list?

house of the dead overkill
-left stick = IR
-left trigger = reload / cancel / b
-right trigger = shoot / accept / a
-X = 1
-Y = 2
-left shoulder = -
-start = +

mario kart DD
-left stick = steer / select
-left trigger = brake / reverse / cancel / b
-right trigger = accelerate / accept / a
-A = use powerup
-B = drift
-X = switch driver

mario kart wii (gc profile)
-left stick = steer / select
-right stick down = look back
-left trigger = brake / reverse / cancel / b
-right trigger = accelerate / accept / a
-A = use powerup
-left shoulder = use powerup (for reverse shots while looking back)
-B = jump / drift


added: ghost squad wii (pretty much the same as house of the dead overkill)


Attached Files
.zip   360profiles.zip (Size: 1.81 KB / Downloads: 2,394)
[PGP] "per game" emulator settings
pfff, i can clock higher with frozen camel piss!!!!!
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08-16-2011, 08:23 PM
#32
Machfrons
Unregistered
 
(07-27-2011, 05:05 AM)Fatality_check Wrote: How does the NSMBWii one work exactly? I must be missing something because when i load it A is mapped to A, B is mapped to B and the right direction is missing, thats all there is. Must be doing something wrong :/

I'm having the same problem, actually. Not really sure what the problem is.
08-23-2011, 07:17 AM
#33
anon4453 Offline
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Posts: 216
Threads: 4
Joined: Jun 2011
(08-16-2011, 08:23 PM)Machfrons Wrote:
(07-27-2011, 05:05 AM)Fatality_check Wrote: How does the NSMBWii one work exactly? I must be missing something because when i load it A is mapped to A, B is mapped to B and the right direction is missing, thats all there is. Must be doing something wrong :/

I'm having the same problem, actually. Not really sure what the problem is.

try mine - i completed both NSMBwii and NSMBretro with this profile


Attached Files
.zip   new super mario bros (xbox360).zip (Size: 470 bytes / Downloads: 21,284)
[PGP] "per game" emulator settings
pfff, i can clock higher with frozen camel piss!!!!!
Find
09-11-2011, 08:47 PM
#34
raptoreagle
Unregistered
 
any one tried the NSMBWii config on DKC yet?
how do i map the pound action to the 360 pad?
09-12-2011, 01:25 AM (This post was last modified: 09-12-2011, 01:26 AM by anon4453.)
#35
anon4453 Offline
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Posts: 216
Threads: 4
Joined: Jun 2011
(09-11-2011, 08:47 PM)raptoreagle Wrote: any one tried the NSMBWii config on DKC yet?
how do i map the pound action to the 360 pad?

You can use my profile in the post above yours for DKC, ground pound is left trigger.
[PGP] "per game" emulator settings
pfff, i can clock higher with frozen camel piss!!!!!
Find
09-13-2011, 03:53 AM
#36
necko257
Unregistered
 
hi,

anyone have a config for no more heroes?
09-18-2011, 12:56 PM (This post was last modified: 09-18-2011, 01:01 PM by ugoo.)
#37
ugoo Offline
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Posts: 317
Threads: 33
Joined: Sep 2009
(08-09-2011, 04:04 AM)naiiko Wrote: Hi,

Thank you for your support on Dolphin.

I just wonder why i can't download the files ... it brings me back to the Login form. Any Idea ?

Regards,

Try it again, i changed to mediafire instead of the Dolphin forums attachment so it should work without a hitch now.
(08-11-2011, 09:13 AM)anon4453 Wrote: dont know if you want to add these to the list?

house of the dead overkill
-left stick = IR
-left trigger = reload / cancel / b
-right trigger = shoot / accept / a
-X = 1
-Y = 2
-left shoulder = -
-start = +

mario kart DD
-left stick = steer / select
-left trigger = brake / reverse / cancel / b
-right trigger = accelerate / accept / a
-A = use powerup
-B = drift
-X = switch driver

mario kart wii (gc profile)
-left stick = steer / select
-right stick down = look back
-left trigger = brake / reverse / cancel / b
-right trigger = accelerate / accept / a
-A = use powerup
-left shoulder = use powerup (for reverse shots while looking back)
-B = jump / drift


added: ghost squad wii (pretty much the same as house of the dead overkill)

(08-23-2011, 07:17 AM)anon4453 Wrote:
(08-16-2011, 08:23 PM)Machfrons Wrote:
(07-27-2011, 05:05 AM)Fatality_check Wrote: How does the NSMBWii one work exactly? I must be missing something because when i load it A is mapped to A, B is mapped to B and the right direction is missing, thats all there is. Must be doing something wrong :/

I'm having the same problem, actually. Not really sure what the problem is.

try mine - i completed both NSMBwii and NSMBretro with this profile


Both added to first post
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09-24-2011, 03:05 AM
#38
Maedras95
Unregistered
 
Can i have the config for Super mario galaxy 1 and super smash brawl?
10-09-2011, 04:13 AM
#39
pheligs
Unregistered
 
hi there!

could anyone upload some more controller profiles, for example the madworld profile or super mario galaxy 2? ive tried to map the controller by myself, but i just don't get it. mistakes over mistakes..

if there's a pool on the internet of xbox360 controller profiles for doplphin games, wich are working, so let me know! would be the best thing..

thanks! stay sexy!
10-13-2011, 05:48 PM
#40
antitrust34 Offline
Banned
Posts: 3
Threads: 0
Joined: Oct 2011
this is a good profiles !

Profile]
Device = XInput/0/Gamepad
Buttons/A = Button A
Buttons/B = Trigger R
Buttons/1 = Button Y
Buttons/2 = Button B
Buttons/- = Back
Buttons/+ = Start
Buttons/Home = Thumb R
IR/Up = Right Y+
IR/Down = Right Y-
IR/Left = Right X-
IR/Right = Right X+
IR/Hide = Shoulder R
Swing/Up = Left Y+
Swing/Down = Left Y-
Swing/Left = Left X-
Swing/Right = Left X+
Tilt/Forward = Right Y+
Tilt/Backward = Right Y-
Tilt/Left = Right X-
Tilt/Right = Right X+
Shake/X = Button X
Shake/Y = Button X
Shake/Z = Button X
Extension = Nunchuk
Nunchuk/Buttons/C = Shoulder L
Nunchuk/Buttons/Z = Trigger L
Nunchuk/Stick/Dead Zone = 25,000000
Nunchuk/Stick/Square Stick = 19,999998
Nunchuk/Stick/Up = Left Y+
Nunchuk/Stick/Down = Left Y-
Nunchuk/Stick/Left = Left X-
Nunchuk/Stick/Right = Left X+
Nunchuk/Shake/X = Thumb L
Nunchuk/Shake/Y = Thumb L
Nunchuk/Shake/Z = Thumb L
Rumble/Motor = Motor L|Motor R
Rumble/Motor/Range = 270,000000
D-Pad/Up = Pad N
D-Pad/Down = Pad S
D-Pad/Left = Pad W
D-Pad/Right = Pad E
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