I've got a USB plug and play Xbox 360 controller and I've set it up in the Dolphin GCPad Configuration and all the controllers and vibrations work, but when I launch Monster Hunter Tri none of the buttons register, but the mouse and keyboard controls still work fine. Is there a compatibility issue with my setup or is there something I overlooked?
Xbox 360 controller not compatible with Monster Hunter Tri?
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11-11-2012, 06:25 PM
Quote:I've set it up in the Dolphin GCPad Configuration There's your problem. You set it to a GameCube controller. Monster Hunter Tri doesn't support GCN controllers. You need to set up an emulated wiimote (preferably with an emulated classic controller set as the extension). AMD Threadripper Pro 5975WX PBO+200 | Asrock WRX80 Creator | NVIDIA GeForce RTX 4090 FE | 64GB DDR4-3600 Octo-Channel | Windows 11 23H1 | (details)
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11-11-2012, 07:46 PM
(11-11-2012, 06:25 PM)MaJoR Wrote:Ah I see. Worked like a charm! Thanks for the quick response!Quote:I've set it up in the Dolphin GCPad Configuration 01-07-2013, 01:56 PM
(11-11-2012, 07:46 PM)FruityBard Wrote:Hey, I'm also using the Xbox 360 controller and mapping it out with the classic extension. One thing I'm having trouble with is registering monsters. From what I've read, if you use the classic controller and wiimote, you still have to pick up the wiimote to register with it. Is there a way to still use the wiimote emulation when you've selected classic extension?(11-11-2012, 06:25 PM)MaJoR Wrote:Ah I see. Worked like a charm! Thanks for the quick response!Quote:I've set it up in the Dolphin GCPad Configuration |
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