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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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X86 Build on xp32 (Not a valid 32Bit Application)
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X86 Build on xp32 (Not a valid 32Bit Application)
12-31-2013, 05:08 AM (This post was last modified: 12-31-2013, 05:08 AM by Anti-Ultimate.)
#5
Anti-Ultimate Offline
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(12-31-2013, 04:58 AM)anonyme-x22 Wrote: Hi,

I don't understand how a 32Bit application could not works anymore on xp!
I hope this is not the right answer, first directx9, then xp.

[Image: thumbsdown.gif]

Rgds,
You own a i7 3770. What's the reason for putting XP on that (oh lord i hope you didn't consider getting the 64-bit version).

If you plan on using Dolphin consider upgrading to 7/8.1. XP will only slow you down.

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Messages In This Thread
X86 Build on xp32 (Not a valid 32Bit Application) - anonyme-x22 - 12-31-2013, 01:45 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - ExtremeDude2 - 12-31-2013, 01:53 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - anonyme-x22 - 12-31-2013, 04:58 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - DJBarry004 - 12-31-2013, 05:05 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - Anti-Ultimate - 12-31-2013, 05:08 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - anonyme-x22 - 12-31-2013, 05:23 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - Anti-Ultimate - 12-31-2013, 05:33 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - JMC47 - 12-31-2013, 05:36 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - Shonumi - 12-31-2013, 05:37 AM

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