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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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X86 Build on xp32 (Not a valid 32Bit Application)
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X86 Build on xp32 (Not a valid 32Bit Application)
12-31-2013, 05:05 AM
#4
DJBarry004 Offline
Don't even bother...
*******
Posts: 2,456
Threads: 33
Joined: Sep 2013
(12-31-2013, 04:58 AM)anonyme-x22 Wrote: Hi,

I don't understand how a 32Bit application could not works anymore on xp!
I hope this is not the right answer, first directx9, then xp.

[Image: thumbsdown.gif]

Rgds,
It doesn´t work because:

1- XP is WAY old.

2- XP doesn´t support VC++ 2013 which is required to run actual Dolphin builds.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
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Messages In This Thread
X86 Build on xp32 (Not a valid 32Bit Application) - anonyme-x22 - 12-31-2013, 01:45 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - ExtremeDude2 - 12-31-2013, 01:53 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - anonyme-x22 - 12-31-2013, 04:58 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - DJBarry004 - 12-31-2013, 05:05 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - Anti-Ultimate - 12-31-2013, 05:08 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - anonyme-x22 - 12-31-2013, 05:23 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - Anti-Ultimate - 12-31-2013, 05:33 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - JMC47 - 12-31-2013, 05:36 AM
RE: X86 Build on xp32 (Not a valid 32Bit Application) - Shonumi - 12-31-2013, 05:37 AM

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