Ok an update. If you change EFB copies from Texture to RAM. Caws work in WWE Day of Reckoning and WWE Day of Reckoning 2. However, once in a match the FPS start to drop. But you can change the EFB copies back to Texture once the match has started and you will have 60FPS. So pretty much use RAM then change to Textures once the match has started.
Still no fixes to the lightmaps trying different settings and textures. And Custom textures will not load on in-game wrestlers on WWE Day of Reckoning and WWE Day of Reckoning 2.
Also, this is what I was refering to with darker textures on all wrestlers in WWE day of Reckoning.
![[Image: 1o4lk6.png]](http://i48.tinypic.com/1o4lk6.png)
Lastly, nothing to do with any of the games, but which Backend option is the best overall (Not for my computer, in general)? I would of thought DirectD311.
Still no fixes to the lightmaps trying different settings and textures. And Custom textures will not load on in-game wrestlers on WWE Day of Reckoning and WWE Day of Reckoning 2.
Also, this is what I was refering to with darker textures on all wrestlers in WWE day of Reckoning.
![[Image: 1o4lk6.png]](http://i48.tinypic.com/1o4lk6.png)
Lastly, nothing to do with any of the games, but which Backend option is the best overall (Not for my computer, in general)? I would of thought DirectD311.
