I know that F-Zero GX automatically drops the framerate from 60fps to 30fps if the game engine can't keep up.
Interestingly enough, I never noticed this happen on an actual GameCube, but it's very useful for on Dolphin. However this also means that you need to run the game at fullspeed if you want to make a 60fps video recording.
Interestingly enough, I never noticed this happen on an actual GameCube, but it's very useful for on Dolphin. However this also means that you need to run the game at fullspeed if you want to make a 60fps video recording.
Dolphin 5.0 CPU benchmark
CPU: Pentium G3258 @ 4.5GHz 1.24v
GPU: Intel integrated
RAM: 4x4GB Corsair Vengence @ DDR3-1600
OS: Linux Mint of some variety + [VM] Win7 SP1 x64
CPU: Pentium G3258 @ 4.5GHz 1.24v
GPU: Intel integrated
RAM: 4x4GB Corsair Vengence @ DDR3-1600
OS: Linux Mint of some variety + [VM] Win7 SP1 x64
