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Would it be posible to port dophin 2 xbox1?
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Would it be posible to port dophin 2 xbox1?
12-16-2009, 06:37 AM
#21
scomph Offline
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(12-15-2009, 11:36 AM)Chaoscode Wrote: Easy, with time. lots and lots of time.

No, regardless of how much time, it would be difficult, and would be impossible to get running at full speed. While they appear to have similar specs, there's a lot more to be said about a processor aside from the clock speed.

(12-16-2009, 03:31 AM)jackrabbit72380 Wrote: no because i alredy have an xbox360 i alredy payed for and the wii games i want to play aswell
+ project natall is way better than a wiimote!

Perhaps I'm not interpreting your post correctly, but it sounds like you're pissed off 360 fanboy, upset because you can't play Wii games on your Xbox. If that's not true, try to make your post easier to read, using sentences, grammar, spelling, etc.

You're an idiot for saying Natal is better when a.) it hasn't been released, b.) you haven't tried it, and c.) it's unconfirmed what games will be using it and how so.
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12-16-2009, 09:15 AM
#22
ugoo Offline
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well we all will just have to wait and see what Nintendo and Microsoft can create each one is trying to do what the other did in some way so i guess it will all depend on how well they do it although im still wondering what sony is up to they've been suspiciously quiet recently
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12-16-2009, 11:24 AM (This post was last modified: 12-16-2009, 11:32 AM by extreme64.)
#23
extreme64 Offline
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(12-16-2009, 06:37 AM)scomph Wrote: [quote='Chaoscode' pid='54586' dateline='1260840965']
Easy, with time. lots and lots of time.

No, regardless of how much time, it would be difficult, and would be impossible to get running at full speed. While they appear to have similar specs, there's a lot more to be said about a processor aside from the clock speed.


First off your talking to a dolphin dev and secondly where did he say it would run fullspeed? Your just spitting things out of the air
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12-16-2009, 04:27 PM
#24
scomph Offline
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(12-16-2009, 11:24 AM)extreme64 Wrote: First off your talking to a dolphin dev and secondly where did he say it would run fullspeed? Your just spitting things out of the air

Sorry, I guess I misread one of the earlier posts.
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12-16-2009, 05:55 PM
#25
ector Offline
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Squeezing Dolphn, even a version that can only run GC games, into the 64MB of RAM/VRAM of the XBox1 is somewhere between very hard and impossible, and it would run VERY slow. So it's pretty much a pointless idea.

As for XBox360, now that it's been cracked (unpatched consoles only) - that would probably be possible but still one hell of a lot of work and very few people would be able to run the thing. I'm not likely to work on that - my 360 is up to date and can't be hacked.
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12-16-2009, 07:25 PM
#26
ceigered Offline
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(12-15-2009, 11:36 AM)Chaoscode Wrote: Easy, with time. lots and lots of time.

I concur. Porting Dolphin to Xbox is entirely possible and within human limitations. That is, human limitations 2000 years in the future when we're all long dead and existing as independent data lifeforms with unlimited processing abilities. Big Grin

(In all seriousness though it should be possible to do it but the optimisation and coding techniques to do it properly really don't exist right now so it's wiser to wait a decade or 3 in my opinion before actually seriously asking whether it's possible - by then though it'd be like asking to port Sonic from the Sega master system to the NES).
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12-16-2009, 10:25 PM
#27
ugoo Offline
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or you could duck tape a wii to a 360 and bingo your 360 now plays wii games Big Grin
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12-17-2009, 01:53 AM
#28
Chaoscode Offline
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(12-16-2009, 06:37 AM)scomph Wrote:
(12-15-2009, 11:36 AM)Chaoscode Wrote: Easy, with time. lots and lots of time.

No, regardless of how much time, it would be difficult, and would be impossible to get running at full speed. While they appear to have similar specs, there's a lot more to be said about a processor aside from the clock speed.

(12-16-2009, 03:31 AM)jackrabbit72380 Wrote: no because i alredy have an xbox360 i alredy payed for and the wii games i want to play aswell
+ project natall is way better than a wiimote!

Perhaps I'm not interpreting your post correctly, but it sounds like you're pissed off 360 fanboy, upset because you can't play Wii games on your Xbox. If that's not true, try to make your post easier to read, using sentences, grammar, spelling, etc.

You're an idiot for saying Natal is better when a.) it hasn't been released, b.) you haven't tried it, and c.) it's unconfirmed what games will be using it and how so.

you could still do it, like I said it would just be slow and look like crap.
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12-17-2009, 04:12 PM
#29
moreno Offline
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how is an n64 emulator running on an iphone then?
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12-17-2009, 04:52 PM
#30
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the same way a gameboy color emulator runs on a sansa e260 mp3 player besides if your talking about the 3G4 emulator which is supposedly being developed by a 14 year old for the 3GS iphone in 2010 you probably should at least wait till then to be sure it's not a fake before hailing it as an n64 emulator for the iphone
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