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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › General Discussion v
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Would it be posible to port dophin 2 xbox1?
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Would it be posible to port dophin 2 xbox1?
12-15-2009, 11:36 AM
#11
Chaoscode Offline
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Easy, with time. lots and lots of time.
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12-15-2009, 11:41 AM
#12
James333 Offline
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And in an xbox 360 ? Tongue
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12-15-2009, 11:48 AM (This post was last modified: 12-15-2009, 11:49 AM by georaldc.)
#13
georaldc Offline
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(12-15-2009, 11:41 AM)James333 Wrote: And in an xbox 360 ? Tongue
I don't even think the 360 can do it. I haven't seen a console emulate a co-current console (or I guess, a console exactly 1 generation below it) properly yet, other than the genesis emulating the NES lol (if my memory serves me right, Yuji Naka was one of the first to build an emulator, emulating mario bros on the sega genesis?)
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12-15-2009, 12:53 PM
#14
WhiteZero Offline
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(12-15-2009, 09:43 AM)ugoo Wrote: ROFL no if it's not more powerful it's at least as powerful as it

Wii-729Mhz CPU, 243Mhz GPU, 88MB System RAM, 3MB Texture Memory

Xbox-733Mhz CPU, 233Mhz GPU, 64MB System RAM @ 200Mhz

Wii has 24MB more RAM than Xbox, and 10Mhz faster GPU
and in order to emulate something doesn't the platform that's emulating whatever it is has to be at least three times more powerful

I wasn't reply to you, I was replying to the OP.
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12-15-2009, 01:54 PM (This post was last modified: 12-15-2009, 02:05 PM by ugoo.)
#15
ugoo Offline
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oh ok sorry then

not likely a 360 or PS3 could emulate a wii, motion sensor controls, reading wii games and also correctly mapping functions of the controller although this would be easier for a PS3 cause it already has something like that plus im pretty sure the PS3 could not effectively run the PS2 emulator because not every game ran as it should even sony gave up on this themselves when they stopped adding the emotion graphics chip which was the PS2 graphics chip in order to cut costs and since the gamecube was twice as powerful as PS2 and wii is more powerful than gamecube it's not likely that it could happen
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12-15-2009, 10:49 PM
#16
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well i think someone should make an dophin emulator for xbox 360 becaue its now posible due to the new jtag and the xbox360 can now run unsined code plus i think the system can handal it and dophin alredy have xbox360 controler input so im just hopeing its posible and someone will take my idia and put it into effect because im hopeing the xbox360 would play wii games better than my pc or a real wii for that matter because you can get hd 1080p and i just think its a good project for someone to get started on!
because i would realy like to see this happen!
im amased at how well the dophin works i think its the best emulator ever and i would like to see it ported to the xbox360!
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12-16-2009, 12:39 AM
#17
ugoo Offline
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wouldn't it just be easier to buy a wii or wait till the new nintendo console that's supposed to be able to output in 720p and 1080p is released in either late 2010 or early to middle 2011 plus cause it's a nintendo console you know you'll bet something extra apart from just a graphics improvement
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12-16-2009, 01:46 AM
#18
fagoatse Offline
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Technically possible but the result would be disappointing.
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12-16-2009, 03:31 AM
#19
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no because i alredy have an xbox360 i alredy payed for and the wii games i want to play aswell
+ project natall is way better than a wiimote!
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12-16-2009, 05:53 AM
#20
Runo Offline
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I dont see the point here.

A GC/Wii Emu for Xbox 360? Maybe
A Dolphin port for XBOX 360? no

It's not the projects target, could be possible to emulate a wii on X360, but not with Dolphin, althought X360 is similar to a PC, the main code would have to be completely rebuilt, it's easyer to make another emu from zero....
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