When I first played through Z:WW on the GC back in the day I was most disappointed in how the graphics would quickly get fuzzy starting about 5 feet from Link. When I first started using Dolphin a few years ago, it was to see WW in its HD best, and man was it beautiful. I stopped playing for a while, and then recently decided to continue my game using more recent revisions to see if some issues were fixed.
What I sadly discovered is that they implemented some feature that brought back the fuzziness of the near-distance in that game. I certainly applaud accuracy in emulation, so this isn't a complaint.
What I don't know is what that feature they implemented was, and if it is possible to disable it? If anyone could enlighten me on that, it would be greatly appreciated.
Thanks!
What I sadly discovered is that they implemented some feature that brought back the fuzziness of the near-distance in that game. I certainly applaud accuracy in emulation, so this isn't a complaint.
What I don't know is what that feature they implemented was, and if it is possible to disable it? If anyone could enlighten me on that, it would be greatly appreciated.
Thanks!