I am using the default settings on the Dolphin emulator and i'm getting horrible audio skipping in Legend of Zelda Wind Waker and audio randomly not playing whatsoever (like the sounds of water just stopping all together).
I had a similar issue as this with Project64 Emulator with Legend of Zelda Ocarina of Time/Majoras Mask, but I simply unchecked "sync game to audio" and ALL of my problems were fixed and the audio was incredibly spot on with zero issues.
My problem is that I have been fiddling with the audio settings/plugin with the dolphin emulator and NOTHING seems to fixing this issue =(. I don't know what to do, does anyone know a way to fix it?
I had a similar issue as this with Project64 Emulator with Legend of Zelda Ocarina of Time/Majoras Mask, but I simply unchecked "sync game to audio" and ALL of my problems were fixed and the audio was incredibly spot on with zero issues.
My problem is that I have been fiddling with the audio settings/plugin with the dolphin emulator and NOTHING seems to fixing this issue =(. I don't know what to do, does anyone know a way to fix it?
i7 Xeon X3440 @ 4.4 ghz w/ hyperthreading
ATI 5870 @ 1000/1300 30% fan speed
Asrock p55 Extreme motherboard
4 gigs of DDR3 Gskills Ripjaws @ 1760mhz 7-7-7-24 timings
Syncmaster 2494 24' inch 1920x1080 monitor
Win 7 64 bit Ultimate
ATI 5870 @ 1000/1300 30% fan speed
Asrock p55 Extreme motherboard
4 gigs of DDR3 Gskills Ripjaws @ 1760mhz 7-7-7-24 timings
Syncmaster 2494 24' inch 1920x1080 monitor
Win 7 64 bit Ultimate