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Wind Waker - Pictograph Delay
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Wind Waker - Pictograph Delay
09-29-2016, 04:33 PM
#5
Seiyena
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I use OpenGL and I found that ticking "Skip EFB access from CPU" (located under "hacks" in the graphics settings) allows the pictographs to function properly. You also may want to untick "Store EFB copies to texture only".
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Messages In This Thread
Wind Waker - Pictograph Delay - Zerowalker - 09-27-2016, 03:37 PM
RE: Wind Waker - Pictograph Delay - Zerowalker - 09-29-2016, 10:46 AM
RE: Wind Waker - Pictograph Delay - JMC47 - 09-29-2016, 11:25 AM
RE: Wind Waker - Pictograph Delay - Zerowalker - 09-29-2016, 04:30 PM
RE: Wind Waker - Pictograph Delay - Seiyena - 09-29-2016, 04:33 PM
RE: Wind Waker - Pictograph Delay - mimimi - 09-29-2016, 04:47 PM
RE: Wind Waker - Pictograph Delay - JMC47 - 09-29-2016, 05:13 PM
RE: Wind Waker - Pictograph Delay - Zerowalker - 09-30-2016, 06:43 AM
RE: Wind Waker - Pictograph Delay - leolam - 09-30-2016, 07:01 AM
RE: Wind Waker - Pictograph Delay - JosJuice - 09-30-2016, 07:07 AM

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