(03-09-2014, 03:26 PM)pauldacheez Wrote: There's no "best of both worlds" here – either turn on EFB to RAM whenever you want to use the Picto Box or don't use it at all. Or get better hardware (or a real console) to run the game on.
As of 4.0, the game automatically uses DSP LLE, which increases the CPU requirement substantially but fixes a major issue with the game – with HLE, the game occasionally hangs during cutscenes, door transitions, etc., and I was *really* fucking tired of people complaining about the issue, so I asked a dev to make it always use LLE. And that just resulted in more complaints! What a country, always finding something perfectly legitimate yet practically unfixable to whine about.
First of all, I'm not complaining nor whining, I'm asking legitimate questions in the support section of the emulator forum, if you are so pissed about it you don't really have to answer, I'm not putting a gun to your head.
Second: What country? I'm Brazilian and don't have anything to do with whatever you think about your own country.
I'm a student, I'm don't have money nor time to spend around buying every console and super PC hardware. If I wanted a console I would not download the emulator.
Anyways, I really don't want to fight over this, specially on the internet. As I said I have 4GB of RAM... To get the pictograph I need to check the "EFB Copies = RAM" box in the "hacks" section, which makes the FPS drop... Does anyone know if, if I put more 2 or 4GB there, I would be able to play without lag?
Thank you very much for your attention.
