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Wind Waker doesn't work? CreatePixelShaderFromByteCode failed at D3DShader.cpp 86
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Wind Waker doesn't work? CreatePixelShaderFromByteCode failed at D3DShader.cpp 86
10-05-2016, 03:54 AM
#1
orca871
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I have a 290x and an i7-5820k (running at 3.3ghz), and have everything loaded on my ssd.

I am using HD textures and the IshiirukaFX post processing to add ssao, bloom (I know, but I wanted something different), and I can't remember what else.

This works okay with opengl for about 5 minutes, and then my framerate starts dropping and I get audio glitches and what not. I have tried changing my resolution but nothing helps.

If I try to load this with IshiirukaFX in dx11 or 12 I get the following error: CreatePixelShaderFromByteCode failed at D3DShader.cpp 86

I can only assume I'm missing something in dx11 or 12, but if I could run it through those I think my performance would increase significantly.

I've tried a lot of things and googled a lot, but I can't find anything.
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Messages In This Thread
Wind Waker doesn't work? CreatePixelShaderFromByteCode failed at D3DShader.cpp 86 - orca871 - 10-05-2016, 03:54 AM
RE: Wind Waker doesn't work? CreatePixelShaderFromByteCode failed at D3DShader.cpp 86 - Helios - 10-05-2016, 04:46 AM
RE: Wind Waker doesn't work? CreatePixelShaderFromByteCode failed at D3DShader.cpp 86 - orca871 - 10-05-2016, 05:05 AM
RE: Wind Waker doesn't work? CreatePixelShaderFromByteCode failed at D3DShader.cpp 86 - mbc07 - 10-05-2016, 05:15 PM

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