I must say, wind waker in dx11 not only looks amazing but runs smooth.
But i think it only runs smooth because the blur distance is like 1 meter around link.
Is there any way of removing this blur distance in directx 11 on wind waker?
The twilight princess bloom thingy worked fine on directx 9 but not at all on 11.
Any help would be awesome, i'd love to really test directx 11 on wind waker.
But i think it only runs smooth because the blur distance is like 1 meter around link.
Is there any way of removing this blur distance in directx 11 on wind waker?
The twilight princess bloom thingy worked fine on directx 9 but not at all on 11.
Any help would be awesome, i'd love to really test directx 11 on wind waker.