• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
« Previous 1 ... 728 729 730 731 732 ... 1189 Next »

[Win7] Dolphin Crashing in [Pal] Xenoblade
View New Posts | View Today's Posts

Thread Rating:
  • 0 Vote(s) - 0 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Win7] Dolphin Crashing in [Pal] Xenoblade
03-29-2012, 09:16 PM
#1
DMJohn0X
Unregistered
 
Okay, so I'm trying to run Xenoblade Chronicles [PAL] with Dolphin 3.0 r591

I have tried practically every setting there is. Then I updated my vid-card drivers.
I've tried at least 6 other old revisions of dolphin including r7676 and r7714.
I've gone through more forum threads than I ever wanted two in the last 48 hours.
I have tried SLI on and SLI off with and without dedicated PhysX.
I am stuck!

Here is my rig:
[u]Windows 7 Professional 64-bit
Core2Duo E8400 3.0ghz OC'd @ 3.83ghz
SLI Dual Geforce 8800GT's w/ 1.5gb RAM
6GB Kingston DDR3 1333mhz RAM
[/u]

Here is my problem:

The game loads up great. Everything works no matter what settings I pick. (Some crash sooner) But I always get the game loaded, then Im selecting a new game and in the Opening Video the emulator always crashes! Sometimes it freezes on me (rare) and I alt+control+del it. But most of the time I get an error saying that Dolphin.exe has quit working.

I know my machine is fast enough because its running the cutscene flawlessly at 50vps 25fps (Normal Pal FPS). I've seen a couple other people talk about freezes and some about crashes (usually pertaining to overheating) but none really that covers my problem.

I ran it again just to get the crash info again:
Problem signature:

Problem Event Name: APPCRASH
Application Name: Dolphin.exe
Application Version: 0.0.0.0
Application Timestamp: 4f6fe46d
Fault Module Name: Dolphin.exe
Fault Module Version: 0.0.0.0
Fault Module Timestamp: 4f6fe46d
Exception Code: c000001d
Exception Offset: 000000000053bd86
OS Version: 6.1.7601.2.1.0.768.3
Locale ID: 1033
Additional Information 1: 8a0d
Additional Information 2: 8a0d2927e636ee4549ab1c5967f03187
Additional Information 3: 1ee1
Additional Information 4: 1ee16b053c0d113460b04ee6b7526e54





Any help at all would be amazing as I REALLY want to play this game. <3Huh
Reply
03-29-2012, 09:54 PM
#2
LordVador Offline
Christmas Vader
*******
Posts: 8,851
Threads: 1,908
Joined: Mar 2011
Try to redump your game (if you haven't done it yet)
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
Find
Reply
03-30-2012, 07:18 AM
#3
DMJohn0X
Unregistered
 
(03-29-2012, 09:54 PM)LordVador Wrote: Try to redump your game (if you haven't done it yet)


Done and done twice. Still no go.

Anyone else had similar problems or ideas as to what may fix this issue?

I could try a 32bit version of the emulator, I guess. Im running outta options and ideas here.

After I try that, I'll try running another game and make sure it is or isnt exclusive to Xenoblade.
Reply
03-30-2012, 03:09 PM
#4
DefenderX Offline
The comedy never ends.
*******
Posts: 4,617
Threads: 186
Joined: Dec 2011
Try the official Dolphin 3.0 release.
[Image: IEZtsj]
[Image: 8fhx2zum.gif]
Website Find
Reply
03-30-2012, 10:02 PM
#5
DMJohn0X
Unregistered
 
I fixed the crashing. Turns out that my processor wasn't OC'd stable at 3.83ghz. Got it stabilized at 3.62ghz.

Now Im able to play which is great. Game is beautiful, btw. Running at 2x Internal Res and 4x Anti-Alias.

New issue has risen. The game is randomly freezing. Sometimes 4mins in. Sometimes a couple hours.
This a known issue?

Current 3.0 settings are:
Enabled Dual Core
Enabled Idle Skipping
JIT Recompiler
Locked To Threads

Audio:
Enabled DTK
XAudio2 @ 4400mhz

Scaled EFB Enabled
Ignore Format Changes
EFB Copies [Texture]
External Frame Buffer Disabled
and only Disable Pixel Per Depth
Reply
03-30-2012, 10:05 PM (This post was last modified: 03-30-2012, 10:06 PM by LordVador.)
#6
LordVador Offline
Christmas Vader
*******
Posts: 8,851
Threads: 1,908
Joined: Mar 2011
Quote:This is a known issue?

It is but should be solved in latest builds
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
Find
Reply
03-30-2012, 10:32 PM
#7
DMJohn0X
Unregistered
 
Well I am actually using a 3.0 build I downloaded from the main site Monday.

So I'm not sure. Also, there is a minor bug with the music getting stuttery randomly but it normally fixes itself.
Otherwise, the game is still totally playable and for that Im greatful.
Reply
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode