have you ever played an emulator for NES? even old consoles have emulators with tons of features and settings, thats just how emulators and PCs differ from consoles... yes consoles are simpler which is why PCs can offer more options and better graphics, but that comes at a price of everybody having different PCs and requiring different settings... so to answer your question, I am certain in another 5-10 years that dolphin "PROBABLY" will be complete and computers will OBVIOUSLY be faster so you wont have to worry as much about certain games not running as good, but there will always be tons of settings/features for a variety of hardware setups... thats just the nature of the beast dude so get used to it or stop using emulators and use the real console, otherwise you get what you pay for
Will it ever be possible to...
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01-10-2015, 08:28 PM
Well Nintendo's Virtual Console service doesn't have tons of feature and setting
My Laptop Spec
OS: Windows 10 Technical Preview x64 CPU: Intel Core i5-3210M @ 2.50GHz (Turbo Boost up to 3.1GHz) GPU: Nvidia GT 650M RAM: 4GB of DDR3 @ 1600MHz 01-10-2015, 09:46 PM
(01-10-2015, 08:28 PM)4peacek Wrote: Well Nintendo's Virtual Console service doesn't have tons of feature and settingWith VC, the user doesn't need the ability to tweak settings for performance, because Nintendo already know the exact hardware that the emulator is going to run at. There are also some differences in how emulation works between different games, which is something that can't really be done without settings unless you ship an emulator with a single game. ...and VC doesn't have some of the nice enhancements that Dolphin has, so it doesn't need settings for them 01-11-2015, 02:13 AM
If you want your games to run like on console, why don't you play them on console? Emulators are not meant to compete with the original hardware.
01-11-2015, 03:29 AM
01-11-2015, 05:12 AM
(01-11-2015, 02:13 AM)pokemontrainer Wrote: If you want your games to run like on console, why don't you play them on console? Emulators are not meant to compete with the original hardware. If that were true, Nintendo wouldn't have such an aggressive stance against "unofficial" emulators (that is to say, anything they didn't make or sanction). But they do. If there were no way emulators of any sort could compete with the original hardware 1) Nintendo probably wouldn't be making Virtual Consoles themselves 2) probably wouldn't see any other emulators as a potential threat to intellectual property or profits. 01-11-2015, 06:07 AM
(This post was last modified: 01-11-2015, 06:32 AM by pokemontrainer.)
Nintendo doesn't like emulators because some people use them to pirate games and because they have no control over what emulators do. I see emulators as a different way to experience your games and as a reverse-engineering challenge for those who make them. I see them as complementing, not competing with the original hardware.
Pirating games amounts to competition though (in court, it's always called "unfair competition"). This has been the case for almost every major console or handheld maker, not just for Nintendo, and emulators have been a vector for pirates for ages. So Nintendo sees emulators as competing with the original hardware.
Even taking piracy out of the equation, Nintendo values its old IP. Emulators give people less incentive to continually re-buy the "classics" or compilations of games they already own. For example, if you already backed-up all of your Kirby games (from NES to GB to SNES to N64 era) and you have an nice emulation setup, Kirby's Dream Collection is going to be a tough sell unless you're hardcore on the swag it comes with. Further example, all of my N64 games backed up and I play them on my HDTV (thanks to my Mini-PC, so I'm highly unlikely to be buying any Virtual Console titles. In Nintendo's mind, if they can sell you something twice (or thrice) that's a good business decision, and anything preventing that (emulators) is something they're going to aggressively attack. |
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