And even if the devs wanted to use a modern low-level API, they'd probably use Vulkan instead, as it's not restricted to Windows 10, but offers all the same features. They'd have to write it anyway if they wanted to have the advantages of DX12 on Linux, OSX and phones. The developers have already written an OpenGL backend which is better than the Direct3D one in most cases, even though OpenGL is supposedly harder to use than DirectX.
OS: Windows 10 64 bit Professional
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
CPU: AMD Ryzen 5900X
RAM: 16GB
GPU: Radeon Vega 56
