(02-28-2018, 02:22 AM)mstreurman Wrote: All other kinds of emulation are prone to have issues and glitches with either timings being off (see Dolphin and Mario Kart DD where the game ran perfectly but doing the exact same thing frame perfect on a real GC made the player run into a wall on Dolphin, this has been corrected by being closer to cycle perfect)
This wasn't a problem with timing accuracy, it was a problem with numerical operations giving slightly different results. But you are right in that there are issues in Dolphin that are caused by timing inaccuracy, and they're hard to fix properly.
