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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Support v
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Will DBZ Tenkaichi 3 ever be fixed?
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Will DBZ Tenkaichi 3 ever be fixed?
06-25-2016, 01:36 AM
#1
Kokonoe Offline
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[Image: wEVDvl9.png]

It's been like this in Dolphin for quite a while, this is currently 5.0 and it still isn't fixed. I've messed around with the settings and nothing fixes it. Is there any solution? Thanks.
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06-25-2016, 04:58 AM
#2
ExtremeDude2 Offline
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What are your settings?
Check out my videos (dead)
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06-25-2016, 06:39 PM
#3
Kokonoe Offline
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(06-25-2016, 04:58 AM)ExtremeDude2 Wrote: What are your settings?

Default Dolphin settings, I usually use Direct X12, but I've tested now with Direct X11 and the issue still occurs.

I also tested just now every single graphical combination persay within Direct X12 and Direct X11 with the same results. It's been this way for sometime after 4.2 Stable if I recall.
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06-25-2016, 07:34 PM
#4
mimimi Offline
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Can you try opengl? I think this is a d3d only issue:
https://bugs.dolphin-emu.org/issues/9438
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06-25-2016, 09:56 PM
#5
AsuraBoomKiller
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Same problem here with Direct3D Backend on Dolphin 5.0 :

https://youtu.be/gMk_plZ9SJo


It is a problem known by most persons on developpement contributors i supposed.

One thing which block to use recent version Dolphin after 4.0-4441 (no bug graphics with Direct3D , netplay work great for Dragon Ball Z Budokai Tenkaichi 3 on WII NTSC and save wii synced needed)
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