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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › WiiWare v
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[WiiWare] SONIC The Hedgehog 4
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[WiiWare] SONIC The Hedgehog 4
10-17-2010, 02:52 PM
#41
THELUKESTIR Offline
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(10-13-2010, 02:12 PM)ahmadmud Wrote: I wouldn't say it's perfectly emulated because there are a couple of areas with huge slow downs, like in zone 4 act 2

this^ and even if there weren't these slowdowns it wouldn't be perfect emulation
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10-17-2010, 07:34 PM
#42
skid Offline
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(10-17-2010, 02:28 PM)nimbulan Wrote: Direct3D9
CPU->EFB enabled
EFB scaled copy
EFB copy to texture
Use native mipmaps

I could not reproduce the crash using these settings. Maybe it is a video driver related problem?
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10-17-2010, 07:36 PM
#43
nimbulan Offline
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(10-17-2010, 07:34 PM)skid Wrote:
(10-17-2010, 02:28 PM)nimbulan Wrote: Direct3D9
CPU->EFB enabled
EFB scaled copy
EFB copy to texture
Use native mipmaps

I could not reproduce the crash using these settings. Maybe it is a video driver related problem?

I actually managed to fix it. I just finished editing my previous post with the details a couple minutes ago. Seems compiling the emulator from SVN on my computer was a bad idea.
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10-17-2010, 08:17 PM
#44
mamario Offline
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(10-17-2010, 02:28 PM)nimbulan Wrote: On a side note, when I was using the binary I compiled myself it always had an "M" after the rev number in the title bar. Does anyone know what that means?
It stands for "modified". You probably made some changes to your local repository.

Here my Sonic 4 video (dx9, framelimit auto, audio throttle off):
http://www.youtube.com/watch?v=hCDtOavAnTc
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10-18-2010, 06:19 AM
#45
nimbulan Offline
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(10-17-2010, 08:17 PM)mamario Wrote:
(10-17-2010, 02:28 PM)nimbulan Wrote: On a side note, when I was using the binary I compiled myself it always had an "M" after the rev number in the title bar. Does anyone know what that means?
It stands for "modified". You probably made some changes to your local repository.

Interesting...I definitely didn't change anything, I wonder what happened. In any case, I have a source for up to date binaries so I don't have to worry about compiling anymore.
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10-18-2010, 06:36 PM
#46
Dave83
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Hi,

this game can be played in 720p?

In full screen mode (1920x1080) the graphic quality is very bad Sad
10-19-2010, 05:40 AM (This post was last modified: 10-19-2010, 05:57 AM by Theway.)
#47
Theway Offline
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Does sonic 4 run faster in dx9 or openGL ?

Also, do you recommend enabling OpenCL ?

I just want to know how to make this game run as fast as possible

EDIT: Also, which is the best SVN build of Dolphin for sonic 4 ?
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10-19-2010, 08:06 AM
#48
nebula2008 Offline
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Impossible to get game running without slow downs on all levels my computer specs are

AMD Phenom 9650 2.3Ghz
Geforce 9600GSO 768 MB DDR2
4GB Patriot Memory DDR2
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10-19-2010, 09:05 AM
#49
Dave83
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(10-18-2010, 06:36 PM)Dave83 Wrote: Hi,

this game can be played in 720p?

In full screen mode (1920x1080) the graphic quality is very bad Sad

I solved Smile
10-21-2010, 01:13 AM (This post was last modified: 10-21-2010, 11:47 AM by ahmadmud.)
#50
ahmadmud Offline
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(10-17-2010, 02:52 PM)THELUKESTIR Wrote:
(10-13-2010, 02:12 PM)ahmadmud Wrote: I wouldn't say it's perfectly emulated because there are a couple of areas with huge slow downs, like in zone 4 act 2

this^ and even if there weren't these slowdowns it wouldn't be perfect emulation
so how can it be perfect emulation?
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