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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › WiiWare v
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[WiiWare]Megaman 9
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[WiiWare]Megaman 9
07-09-2009, 03:46 AM
#11
fadry
Unregistered
 
I can get to the part of the game where you must input a player name,at which point I can move the cursor, but I can't seem to get any letters to input,so how can i pass this part? Ther's a fix?

I running the rev 3661....
07-10-2009, 07:57 PM
#12
fadry
Unregistered
 
no one can help me?
Solved!!! I don't know why,dolphin set as default the wii controller when open megaman 9.....very strange......
Btw i get the black screen after the player-name screen...even with XFB Sad .....
07-11-2009, 05:48 AM (This post was last modified: 07-12-2009, 05:41 AM by __x.)
#13
__x Offline
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enabling xfb - no, it doesn't work and I've tried any other thnings in graphich configuration and still the same effect
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08-27-2009, 03:20 PM
#14
freezingicekirby Offline
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Same here actually. I enabled XFB and tried a whole different combination of stuff, but for me the game's screen still flickers like crazy and still an invisible Mega Man. Final Fantasy 4: The After Years does not do that at all (though last time I played, there were a few problems).

I hope they fix this problem sometime in the future... but I'm patient so I can wait.
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09-15-2009, 08:30 AM
#15
wishdwd
Unregistered
 
(04-14-2009, 09:00 PM)Daco Wrote: it seems some recent changes fixed and broke some texturing in MM9 but it still works (altho megaman himself is now gone)
it used to work fine

game needs XFB to work (enable in gfx options)

discuss MM9 here

Sorry for interrupt

But how I can open .wad files or wii wares games with the dolphin ?

Thanks in advance
09-15-2009, 02:45 PM
#16
nosound97 Offline
Cheetahmen on the N64 D:
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You're just opening them o_O Do you have any problem? Which revision do you use?
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09-17-2009, 06:26 AM
#17
wishdwd
Unregistered
 
I just downloaded the Rev 4214 and didnt tried to open it when I post that.

Now I ve tried to open and runs, but slow, I ve checked few configs on other forums.
But still running slow.

My rig isnt the best, but it works for many games:
AMD X2 4200+ @2.4 / 4GB DDR2(6400) / GF8600(256MB)

Now I m trying with an older version SVN 2498
Check this configs by Dax:
Quote:http://img524.imageshack.us/img524/27/mm9core.jpg
http://img524.imageshack.us/img524/8959/mm9core2.jpg
http://img529.imageshack.us/img529/4281/mm9ogl.jpg
http://img182.imageshack.us/img182/2462/mm9ogl2.jpg
BTW How I can make works my Logitech Pad Dual Action with the emulator like a wii mote for this game?
09-17-2009, 06:29 AM
#18
DacoTaco Offline
His royal bitchness Tacoboy
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enable dual core damnit
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09-17-2009, 07:59 AM
#19
shateredsoul Offline
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Posts: 69
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(09-15-2009, 08:30 AM)wishdwd Wrote:
(04-14-2009, 09:00 PM)Daco Wrote: it seems some recent changes fixed and broke some texturing in MM9 but it still works (altho megaman himself is now gone)
it used to work fine

game needs XFB to work (enable in gfx options)

discuss MM9 here

Sorry for interrupt

But how I can open .wad files or wii wares games with the dolphin ?

Thanks in advance

Just put the files where you have your gamecube and wii games, dolphin will recognize them automatically (just make sure they are in .wad format).
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09-17-2009, 09:45 AM
#20
AmienZero Offline
Rockman Addict
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Posts: 75
Threads: 3
Joined: Sep 2009
any words on our missing megaman fix? it's hard to play when you can't see our hero.
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