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[WiiWare] Final Fantasy Crystal Chronicles: My Life as a King
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11-12-2012, 03:33 AM
04-29-2013, 06:16 AM
I've got some serious glitches going on in this game. Lots of the text shows up like that and the sound is really buggy. Not sure what to do. I'm tried fiddling around with graphics settings, etc to no avail. The majority of the game looks fine, but the problems are too annoying for it to be a fun experience. Any ideas?
04-29-2013, 08:50 AM
1- Try to accurate Texture Cache (Position 1 or 2).
2- Try to set EFB Copies to "RAM"
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
08-23-2016, 01:18 PM
I hope this isn't considered necroposting since this is a game discussion.
Anyways, I'm having issues with this game freezing. I don't see a need to post a screenshot. Everything looks normal, in fact graphically everything looks beautiful in 720p. I've gotten to Day 99 in-game and this glitch has happened a few times where the game just stops. FPS drops from 60 to 0 with no warning. It's weird because I run My Life as a Darklord fine at 720p and 60FPS, and Crystal Chronicles for the Gamecube. This is the only game giving me issues. Any advice? 08-25-2016, 04:12 PM
It could be a bad dump, or it could be dualcore instabilities... or... anything.
12-31-2020, 06:31 PM
(11-13-2020, 07:02 AM)CATman4L Wrote: does the DLC for this game work? i can't seem to get mine to show up in it Second on this. I've worked on an A.I. hand upscaled version of HD Textures and I want to post this soon, but I was hoping to get the DLC upscaled as well so that each of my party members can have different attire. Anyone know? 01-01-2021, 02:39 AM
(12-31-2020, 06:31 PM)whiteashsaturday Wrote: Second on this. I've worked on an A.I. hand upscaled version of HD Textures and I want to post this soon, but I was hoping to get the DLC upscaled as well so that each of my party members can have different attire. Anyone know? That's great to hear! I can't wait to see it. And yes, the DLC is working for me on the latest build of Dolphin. 08-07-2021, 03:52 AM
they work too on my end
DIY PC
OS: Windows 10 Pro "22H2", 64-Bit (19045.2251) CPU: Intel i5-6600 (Base: 3.3; Max 4 cores: 3.6; Max 3 cores: 3.7; Max 2 cores: 3.8; Max single core: 3.9 [GHz]) GPU: Nvidia GeForce GTX 970 (Driver version 527.56) RAM: 32 Gib DDR4 at 2133 MHz (4 x 8 Gib)
The game + DLC works fine here:
Dolphin 5.0-15262 Windows 10 21H1 Ryzen 3700X Geforce 1070Ti (465.89) Realtek ALC 1220 Integrated Audio OpenGL (Fullscreen Exclusive) Emulator CPU overclocked to 200% or more for reasonable end-game performance (thoroughly tested at up to 400%) 4x Internal Rendering Resolution 16x Anisotropic Filtering WASAPI (Exclusive) audio set to 2ms latency Note: The original game release + its patch behaves differently to the re-released game (which integrates the patch). Notably that intangible library issue seems to happen if you have an original release + patch. I forget where I sourced this cause from. I think a lot of the bugs observed by the person with an AMD Athlon II x3 435 @ 2.9 GHz are the result of running the original game release + patch as I vaguely recall having those issues on my actual Wii and they were resolved with a re-download of the game.
Computer specifications:
Windows 10 Pro x64 | Ryzen 3700X | ASUS Crosshair VIII Hero WiFi Motherboard | 16GB 3600MHz | Geforce 1070Ti | Corsair AX760 PSU |
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