This seems to be a well known fact, but I would like someone in the Dev world to comment. IT seems real wiimote support is flaky at best in builds newer than approx 6970, and from what i understand this is due to the implementation somewhere around that build of wiimote audio.
I can run < 50% of games on newer builds all because real wiimote's drop out. This is broken in 3.0, but back at 6970 everything works.
Is there any conceivable way to have a new build with the old wiimote drivers / components.. Wiimote audio IMHO is really a waste of time to implement, I was so happy to see its possible to turn off the wiimote motor & volume to zero... but it doesnt fix the issue.
If not, are the Dev's able to comment that this is a know issue .. that at some point will have a resolution .. as it would seem a pretty important one to me?
I can run < 50% of games on newer builds all because real wiimote's drop out. This is broken in 3.0, but back at 6970 everything works.
Is there any conceivable way to have a new build with the old wiimote drivers / components.. Wiimote audio IMHO is really a waste of time to implement, I was so happy to see its possible to turn off the wiimote motor & volume to zero... but it doesnt fix the issue.
If not, are the Dev's able to comment that this is a know issue .. that at some point will have a resolution .. as it would seem a pretty important one to me?