So I connect my Wiimote to my PC (using just generic Windows 7 drivers) and I test it out in Wiinstrument and the test gauges using the Wiimote plugin config for Dolphin and it's all good and fine.
So then, I start up Super Mario Galaxy and suddenly the Player 1 light on my Wiimote goes off and SMG politely informs me to press A on my Wiimote (in order to resync it I presume). Of course the Wiimote connection has been severed and I need to remove it and add it via bluetooth again in order to try again (and consequently, fail again).
Anyone know why this is happening?
So then, I start up Super Mario Galaxy and suddenly the Player 1 light on my Wiimote goes off and SMG politely informs me to press A on my Wiimote (in order to resync it I presume). Of course the Wiimote connection has been severed and I need to remove it and add it via bluetooth again in order to try again (and consequently, fail again).
Anyone know why this is happening?
Windows 7 RC Build 7100 x64 || Windows Vista SP2 x64
Intel Core 2 Duo E8500 (3.16Ghz)
ATI Radeon HD 4870 512MB (750Mhz/900Mhz)
OCZ Vista Gold 4GB RAM (2x2GB) DDR2-800
Asus P5QL-E
OCZ GameXStream 600W
Intel Core 2 Duo E8500 (3.16Ghz)
ATI Radeon HD 4870 512MB (750Mhz/900Mhz)
OCZ Vista Gold 4GB RAM (2x2GB) DDR2-800
Asus P5QL-E
OCZ GameXStream 600W