Hi to all! I'm a little frustrated at the moment and half of it has to do with dolphin, the other with Nintendo. Ah Nintendo, they make games that make you mad sometimes, but they rarely allow you to let off some stem as their games are so neat and... Anyway, before I digress, here's what the issue is:
I was playing some Mario Galaxy 2, and of course since I want HD, I played on Dolphin. I have the latest WiiMotes Plus and I also own a Dolphin bar. So in order to understand my problem you have to consider the fact that I have already collected 120 stars in MG, nothing wrong so far. So today I wanted to start with Luigi. The WiiMote connects to the Dolphin bar, all the buttons are working but the pointer doesn't work.. like at all. Only if I'm like 20 cm away from it. If I move any further, I get the hint to point the WiiMote on the TV screen. My setup hasn't changed, its the same couch from where I was pointing the WiiMote before. Now it doesn't work anymore. First I blamed the Dolphin bar, thought it might be the LEDs inside that wore off, but I tried candle lites and even the original sensor bar from my Wii U. And here's the weird thing. I unsynced the WiiMote from Dolphin bar and synced the exact same unit to the Wii U, but I used the Dolphin bar as sensor bar, disconnected the original one from the Wii U. Worked fine.
Is that understandable? The meaning of all my testing is now, that the LEDs are not broken since they do work as normal sensorbar on the Wii U, the Dolphin bar is not broken because the button inputs work perfectls, for exapmple in Donkey Kong Country Returns, I don't have any issues. But in SMG I can't collect starbits because of this particular funktion seems broken, regardless of what infraredlight source I use, candle, dolphin bar or original sensorbar.
So it must be a software issue. But what could it be? How can this be resolved?
Thanks in advance!
I was playing some Mario Galaxy 2, and of course since I want HD, I played on Dolphin. I have the latest WiiMotes Plus and I also own a Dolphin bar. So in order to understand my problem you have to consider the fact that I have already collected 120 stars in MG, nothing wrong so far. So today I wanted to start with Luigi. The WiiMote connects to the Dolphin bar, all the buttons are working but the pointer doesn't work.. like at all. Only if I'm like 20 cm away from it. If I move any further, I get the hint to point the WiiMote on the TV screen. My setup hasn't changed, its the same couch from where I was pointing the WiiMote before. Now it doesn't work anymore. First I blamed the Dolphin bar, thought it might be the LEDs inside that wore off, but I tried candle lites and even the original sensor bar from my Wii U. And here's the weird thing. I unsynced the WiiMote from Dolphin bar and synced the exact same unit to the Wii U, but I used the Dolphin bar as sensor bar, disconnected the original one from the Wii U. Worked fine.
Is that understandable? The meaning of all my testing is now, that the LEDs are not broken since they do work as normal sensorbar on the Wii U, the Dolphin bar is not broken because the button inputs work perfectls, for exapmple in Donkey Kong Country Returns, I don't have any issues. But in SMG I can't collect starbits because of this particular funktion seems broken, regardless of what infraredlight source I use, candle, dolphin bar or original sensorbar.
So it must be a software issue. But what could it be? How can this be resolved?
Thanks in advance!