I'm having a strange problem using my (first party, non motion+) Wiimote with Dolphin. Input is... Well, it's hard to describe. It's jittery. It seems to only register input for a split second, or it's delaying ALL input intermittently. Using it as a pointer, I can't move the cursor across the screen smoothly. It moves over in small increments. Almost like it was snapping to a grid. This also applies to button presses not happening when you'd expect. In the system menu sensor bar adjustment, it shows the IR camera just fine but the image freezes up in the same way that makes movement happen irregularly. This happens regardless of the game being played, even if the game doesn't use the sensor bar. In fact, I tried the same sensor bar and Wiimote on real hardware and it worked perfectly, so it's not either of these items. I'm also getting a garbled mess of noise through the speaker, but checking the forum reveals that this is pretty common behavior. The game itself is running perfectly smoothly, it's only input that's behaving like this.
I always update to the latest build of Dolphin on startup. I'm running Win10 64 bit. The bluetooth adapter is a generic 4.0 USB adapter (I'm anticipating this might be the problem).
Could there be any settings I need to change?
I always update to the latest build of Dolphin on startup. I'm running Win10 64 bit. The bluetooth adapter is a generic 4.0 USB adapter (I'm anticipating this might be the problem).
Could there be any settings I need to change?