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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Emulator Discussion and Support › Controllers v
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wiimote IR pointer problem
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wiimote IR pointer problem
06-11-2018, 07:57 PM
#1
rgg Offline
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hi guys. I need help. I think since the 5.0-8070 x64 versión of Dolphin the wiimote has problems with the IR pointer function. its just a bug with that function. the other one Works well. Early versions to that, the wiimote Works perfect so the sensor bar its fine. Mario Galaxy, mario Galaxy 2, fatal frame 4 use this function and now are unplayable
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06-11-2018, 11:23 PM
#2
ExtremeDude2 Offline
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Make sure "Skip EFP CPU" is unchecked in graphics > hacks
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06-12-2018, 01:49 AM
#3
JosJuice Online
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More accurately, it's called "Skip EFB Access from CPU".
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06-12-2018, 02:16 AM
#4
ExtremeDude2 Offline
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(06-12-2018, 01:49 AM)JosJuice Wrote: More accurately, it's called "Skip EFB Access from CPU".

Yeah, I was too lazy to type it out and couldn't copy it  Tongue
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06-13-2018, 09:02 PM
#5
rgg Offline
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(06-11-2018, 11:23 PM)ExtremeDude2 Wrote: Make sure "Skip EFP CPU" is unchecked in graphics > hacks

thanks, i'll try this option.
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06-13-2018, 09:03 PM
#6
rgg Offline
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(06-12-2018, 02:16 AM)ExtremeDude2 Wrote: Yeah, I was too lazy to type it out and couldn't copy it  Tongue
thanks 
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05-25-2020, 08:43 PM
#7
LordKenshin94 Offline
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For Fatal Frame 4 the Flashlight and Camera are mapped to the Wii-mote's TILT function. You have to map them to something in the Wii-mote config. For example I use the right thumbstick on my xbox 360 Controller. It's a bit sensitive but it works.
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05-26-2020, 04:33 AM
#8
Shonumi Offline
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Please see our rules about necroposting for topics older than 6 months.
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