Tried with wiipair, the wiimote gets paired but the same thing, once connected, no app respond. Using this .NET app with the regular Wiimote it can read all data, but when I plug any extension it instantly crashes. Using it with the Wii Remote Plus will trow an exception when you open the app and the log outputs this:
Seen that the regular Wiimote always ask to be formatted in Mii Channel, and knowing that calibration data resides in EEPROM, would missing calibration data be the cause of that problems with the Wii Remote Plus?
Code:
WiimoteLib.WiimoteException: Error reading data from Wiimote...is it connected?
at WiimoteLib.Wiimote.ReadData(Int32 address, Int16 size)
at WiimoteLib.Wiimote.ReadWiimoteCalibration()
at WiimoteLib.Wiimote.OpenWiimoteDeviceHandle(String devicePath)Seen that the regular Wiimote always ask to be formatted in Mii Channel, and knowing that calibration data resides in EEPROM, would missing calibration data be the cause of that problems with the Wii Remote Plus?
Avell A70 MOB: Core i7-11800H, GeForce RTX 3060, 16 GB DDR4-3200, Windows 11 (Insider Preview)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
ASRock Z97M OC Formula: Pentium G3258, GeForce GT 440, 16 GB DDR3-1600, Windows 10 (22H2)
