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Wiimote - Dolphin 3.0 - 3.5 whats going wrong ?
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Wiimote - Dolphin 3.0 - 3.5 whats going wrong ?
03-29-2013, 09:25 PM
#1
R34P3R Offline
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Bug 
Heya... can some one tell me why the Wiimotes working well in Dolphin 3.0 but complete worst in 3.5 ? Are some one working on this Problem ?
I dont whant to miss the Fixes in 3.5... Thanks a lot.
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03-29-2013, 10:09 PM
#2
admin89 Offline
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All Wiimotes work fine with Dolphin 3.5 (stable version)
Try Toshiba Stack
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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03-29-2013, 10:47 PM
#3
LordVador Offline
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(03-29-2013, 09:25 PM)R34P3R Wrote: can some one tell me why the Wiimotes working well in Dolphin 3.0 but complete worst in 3.5 ?

If you're using a recent build (as of 3.5-471) it might be due to the merge of "real-wiimote-scanning" branch
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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03-30-2013, 01:39 AM
#4
R34P3R Offline
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Ahhh Nice the Stable Version running good ! Thanks
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