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Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) › Wii v
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[Wii] Zelda Twilight Princess
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[Wii] Zelda Twilight Princess
12-03-2009, 09:33 AM
#11
Apostacious Offline
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(12-03-2009, 09:09 AM)James333 Wrote:
(12-03-2009, 09:04 AM)Apostacious Wrote: there is none in d3d
Bloom hack works in D3D , right click in the game , properties and select The bloom hack in "hacks" section

(12-03-2009, 09:04 AM)Apostacious Wrote: the d3d plugin is still in its early stages. no AA either.
Early stage? , That plugins exists since dolphin creation. Another thing is that the AA i disabled or broken , but it was there

how did your post got ontop of crow's? anyway, the d3d is in its early stages in the meaning that it sucks. Smile in my opinion, it has much more potential obviously.

and you are right about the bloom hack.
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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12-03-2009, 09:36 AM
#12
James333 Offline
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because I posted first Tongue , And the plugin progressed a lot in the last month ( I can put it at the level of the OGL one )
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12-03-2009, 09:42 AM (This post was last modified: 12-03-2009, 09:45 AM by Apostacious.)
#13
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(12-03-2009, 09:36 AM)James333 Wrote: because I posted first Tongue , And the plugin progressed a lot in the last month ( I can put it at the level of the OGL one )

Yes, plugin is the future of the project Big Grin but i got many glitches on many games and just a boost of about 3fps and no AA lol. so ill stick with ogl for now Sad

sorry to derail your ZTP princess thread Trigshot, but i think you got all the help you could get, the game is still very laggy.

ps: anyone thinking direct x 10 or 11 Tongue??
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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12-03-2009, 10:09 AM
#14
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it would take to long to code
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12-03-2009, 10:12 AM
#15
James333 Offline
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And I would need win7
MB : MSI Z68A-GD80
CPU : Intel Core i7 2600k @ 3.4 GHz (stock clock)
Gfx : ATI Raedon HD 6850
Ram : 4 GB DDR3-1333
OS : Windows XP x86

I speak Spanish Big Grin ( And a little English )
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12-03-2009, 10:37 AM
#16
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Thanks a ton guys works well in D3D9 and i can now finally play. Now if there was only something I could do about the music cutting out, I'd be set.
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12-03-2009, 10:54 AM
#17
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later on when you pass the first cut scenes and you start to play, some kind of ambient music does start.
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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12-03-2009, 12:42 PM (This post was last modified: 12-03-2009, 12:46 PM by Trigshot.)
#18
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lol... *sigh* I now have an issue with the control stick on the nunchuck. The x axis appears to be reversed and I can't figure out where the setting would be to correct this. Also, When I'm in game, the trail of the fairy cursor is mirroring the cursor itself. This is all really strange and I'm not quite sure what I did. Thanks for any more advice on this, I'm quite a bit new to dolphin.

EDIT: I found out that when I enable the zelda TP hack from the game properties, this happens. With the hack, my game is much cleaner, less pixelated, and smoother, and my framerates are higher. The only problem is that it messed with my nunchuck control stick. Anyone have any idea how to fix this?
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12-03-2009, 12:49 PM
#19
extreme64 Offline
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how about you set the controls reversed so when the controls get reversed it would be normal
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12-03-2009, 03:06 PM (This post was last modified: 12-03-2009, 03:07 PM by Apostacious.)
#20
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yes, do as extreme64 said and just disable the fairy cursor on the game menu, so you can just aim your slingshot with your joystick. (like in the GC)
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
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