It is possible to play Zack & Wiki without the use Wiimote Real, for exmaple emulated Wiimote?
Thanks for replys.
Thanks for replys.
[Wii] Zack & Wiki: Quest for Barbaros' Treasure [ntsc]
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04-13-2010, 07:07 AM
It is possible to play Zack & Wiki without the use Wiimote Real, for exmaple emulated Wiimote?
Thanks for replys. 04-13-2010, 12:13 PM
(04-13-2010, 07:07 AM)babylon Wrote: It is possible to play Zack & Wiki without the use Wiimote Real, for exmaple emulated Wiimote? Hi babylon, I don't think it can be played with emulated wiimote at all maybe with recorded movements but someone would have to play the entire game and record every movement needed, I'm not sure how many are there and can't do it my self as I don't have this game any more. (lil brother took it, lol) i would suggest asking a friend for a wiimote and a sensor bar too as its needed
My Specs: AMD Phenom II x4 940 3.0ghz - w7/Ubuntu 11.04
06-18-2010, 03:31 PM
Did anyone manage to pass that stage where zack has to play the flute according to a picture after putting the goblins to sleep?
I hold the wiimote sideways but whenever I hit the d-pad to play a note zack just grumbles, the buttons play fine. (06-18-2010, 03:31 PM)coffeeholic Wrote: Did anyone manage to pass that stage where zack has to play the flute according to a picture after putting the goblins to sleep? I finish that game with Emulated wiimote. The bad thik is that you have to change the settings during gameplay. the buttons you have to hit are not only the d-pad..... look at the pictures.....
My spec:
Intel Q9300 duo Quad core 2.53MHz 4GB ram NVidia 9800 GT Windows 7 x64 DirectX9-10-11 Jun.2010 06-27-2010, 01:31 AM
Wow, this game really seems to run perfectly with DX9 (just don't forget to enable XFB)
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
10-16-2010, 02:06 AM
in Dolphin R6269 the game finally Works almost PERFECT. Just have to use dx9 plugin and activate "enableXFB" , and we don´t need to enable the "real XFB". But it has spped problems like older versions of Dolphin. But like Dragon Ball Picolo revenge is now playable at 30-40 fps in game.
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Intel® Quad Core i5-3570 CPU 3.4GHz Geforce GTx970 with 4GDRR5 8GB DDR3 Win7 64 Bits 10-16-2010, 08:59 AM
yeah, with XFB it's been fine for quite some time, actually. And I don't have any speed issues, so I guess you just need a rather strong machine.
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
10-17-2010, 05:04 AM
(10-16-2010, 08:59 AM)StripTheSoul Wrote: yeah, with XFB it's been fine for quite some time, actually. And I don't have any speed issues, so I guess you just need a rather strong machine. Don´t undervalue my machine. lol I´ve a Quad core 9550 at 2,8 GHZ overc to 3,2GHZ , 4 gb RAM DDR2 at 800 hz with GF GTX460 with 1 GB DDR5. I´m running the game at 1080p with everything maximazed. So maybe is something with the config or emulators. In Win7 32 bit
We are ALL anonymous!!!
Intel® Quad Core i5-3570 CPU 3.4GHz Geforce GTx970 with 4GDRR5 8GB DDR3 Win7 64 Bits 03-30-2011, 06:10 PM
Hi guys.
I'm using r7420 on Win 7 64bit. My problem is whenever I try to use Real Wiimote with this game, they just fail. Emulated Wiimote however, just perfect. Sometimes the Wiimote became unresponsive period, pressing any button won't do a thing, including Home. I do notice that whenever I'm using Real Wiimote, the pointer is like on steroid! A minor flick of the wrist would send the Star pointer out of the screen. No matter how slow I move the Wiimote the problem remains. Help please. Tq. |
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