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[Wii] Xenoblade [NTSC-J]
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[Wii] Xenoblade [NTSC-J]
04-10-2012, 05:06 AM
#1,011
Trevlec Offline
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Posts: 83
Threads: 7
Joined: Sep 2011
works better, but the sound is really slow and the fps drops to 20, i switch back to HLE sound, damn Sad.
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04-10-2012, 08:09 AM (This post was last modified: 04-10-2012, 08:14 AM by Trevlec.)
#1,012
Trevlec Offline
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Posts: 83
Threads: 7
Joined: Sep 2011
Hi DefenderX i use your current build, but the game freeze. The image freeze, but the music runs further.

Is that the random freeze? or is it my fault?

GameBanner:

Dual core: on
Idle Skipping: on
MMU: off
BAT: off
MMU Speed Hack: on
V-beam: on

configuration:


framelimit: 30
Limit by fps: checked
JIT Recompiler

Lock Threads to cores: unchecked


Grafik:

DX9
fullscreen: 1680x1050
Internal Resolution: Auto (window Size)
Anti-Aliasing: 9x SSAA
Anisotropic filter: x1
Scaled EFB Copy

Skip EFB Acsess from CPU: Checked
Cache Display Lists: Checked
OpenMP Texture Decoder: Checked
Load Custom Textures: Checked (for HD textures)


DSP:

DSP HLE: Checked
DSound: 48000HZ


I set DLOptimize = 1 in \User\Config gfx_dx9

I hope you can help me.


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04-10-2012, 08:29 AM
#1,013
Abuhusayn
Unregistered
 
Hello, I'm having low fps with this game. Can I play Xenoblade smoothly on my rig?

CPU: Intel dualcore e6850(OC @3.2 Ghz)
GPU: AMD RADEON HD6850
RAM: 4GB DDR2
WINDOWS VISTA

Thx in advance.
04-10-2012, 04:44 PM
#1,014
Garteal Offline
「Lab Mem. 004」
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Posts: 2,095
Threads: 24
Joined: Aug 2011
Quote:Hello, I'm having low fps with this game. Can I play Xenoblade smoothly on my rig?
You have just answered your own question.
Provide more information: what dolphin version are you using, what settings, define low fps, what areas do you get this...
Such information shouldn't be asked for if you ask for help.

And for everyone that posts an one-lined question without providing any additional information, read the rules.
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04-10-2012, 08:04 PM
#1,015
DefenderX Away
Mabuhay ang Pilipinas
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Posts: 4,617
Threads: 186
Joined: Dec 2011
(04-10-2012, 08:09 AM)Trevlec Wrote: Hi DefenderX i use your current build, but the game freeze. The image freeze, but the music runs further.

Is that the random freeze? or is it my fault?

GameBanner:

Dual core: on
Idle Skipping: on
MMU: off
BAT: off
MMU Speed Hack: on
V-beam: on

configuration:


framelimit: 30
Limit by fps: checked
JIT Recompiler

Lock Threads to cores: unchecked


Grafik:

DX9
fullscreen: 1680x1050
Internal Resolution: Auto (window Size)
Anti-Aliasing: 9x SSAA
Anisotropic filter: x1
Scaled EFB Copy

Skip EFB Acsess from CPU: Checked
Cache Display Lists: Checked
OpenMP Texture Decoder: Checked
Load Custom Textures: Checked (for HD textures)


DSP:

DSP HLE: Checked
DSound: 48000HZ


I set DLOptimize = 1 in \User\Config gfx_dx9

I hope you can help me.

Disable "Cache Display Lists" and "MMU Speedhack"

[Image: IEZtsj]
[Image: 8fhx2zum.gif]
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04-11-2012, 01:03 AM
#1,016
Trevlec Offline
Member
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Posts: 83
Threads: 7
Joined: Sep 2011
ok thanks, i hope it works
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04-11-2012, 03:36 AM (This post was last modified: 04-11-2012, 03:55 AM by 85e.)
#1,017
85e Offline
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Posts: 50
Threads: 0
Joined: Jan 2010
(04-10-2012, 01:32 AM)Toki23 Wrote:
(04-10-2012, 01:07 AM)85e Wrote: Using this version that posted here :
http://forums.dolphin-emu.org/showthread.php?tid=14356&pid=203812#pid203812

And with my specs
Win 7 x64
AMD Phenom2 x2 3,1 GHz
ATi HD 5670
4 GB RAM

with 'accurate vbeam emulation' ticked and framerate set to 25

i can say this game is PERFECT ( 1sec sound glitch is not that annoying Big Grin, i can live with it :p)

Thanks dolphin team!

Quick tips:
This build is A LOT better than suggested build at 1st page!
Hey, at quad core i can record cutscenes with FRAPS without significant FPS drop Big Grin
before using this build, every attempt to record Xenoblade cutscenes is a big struggle Sad

What FPS do you get in battle?

Noticeable 17 FPS drop ONLY at battle when there's a lot of enemies on screen.
There's FPS drop at some open wide area too ( Makna Forest, Bionis Leg, Agniratha etc ).
But sound is almost perfect even at FPS drop, no crackling sounds at all Big Grin
Yay, it's perfect Smile

For info : At 3,4 GHz quad core without FPS lock i got 124 FPS at max, that's totally unplayable :p

For better gameplay ( LOW - MED PC only Big Grin ) recommended using "speed up" cheats ( i'm using Gecko codes ).
It REALLY helps a lot with FPS drop and make the game more fast paced, but DON'T use another cheats, ONLY that one, because it will ruin your gameplay Sad

Maybe it's almost finished, now at Bionis Interior and met Lorinthia... damn this women sure can kick ass... Big Grin
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04-12-2012, 05:06 AM
#1,018
blazen
Unregistered
 
I'm still having fps and sound issues with this game. I have the PAL version (with the 60 VPS Patch) and have tried multiple fixes with the patches.

My Specs:
Win 7 Ult 64-bit
AMD Quad core 2.8 GHZ
4 GB DDR3 RAM
Nividia GeForce GTS 250

Dolphins:
3.0.587
Xenoblade HLE hack v2 6856m x64
3.0_71 Xenoblade HLE Hack v3.1 x64
3.0.496 XBPatch Win64
04-12-2012, 05:40 AM (This post was last modified: 04-12-2012, 05:42 AM by Trevlec.)
#1,019
Trevlec Offline
Member
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Posts: 83
Threads: 7
Joined: Sep 2011
hi DefenderX, i have a next problem, all fights works perfect with 30 fps, but the first boss fight on the biois versus the Mechon71 (with the tentacles) drops the fps down to 23 fps oO, but why? i have disabled SSAA and reduce the resolution, but dont work, i cant unterstand why this fight is so slow Sad.

my old Q6600@3,6ghz has this problem not, but a long time ago.

i think my i5-750@3,8ghz is fast enough
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04-12-2012, 05:50 AM
#1,020
DefenderX Away
Mabuhay ang Pilipinas
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Posts: 4,617
Threads: 186
Joined: Dec 2011
You can try to use a normal Dolphin build and compare the FPS rate to my ICC build. ICC builds CAN be faster, but there is no guarantee, that they ARE faster.

If the problem is still present, you can try to activate "Cache Display Lists" and "Lock Threads to Cores"
[Image: IEZtsj]
[Image: 8fhx2zum.gif]
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