Yeah, I'm a complete idiot.
I was dumping it as a single-layer disc.
...
I'll just let that sink in
I was dumping it as a single-layer disc.
...
I'll just let that sink in
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[Wii] Xenoblade Chronicles
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07-28-2014, 05:44 AM
(This post was last modified: 07-28-2014, 05:46 AM by Reality Check.)
Yeah, I'm a complete idiot.
I was dumping it as a single-layer disc. ... I'll just let that sink in 07-28-2014, 01:21 PM
Just finished playing after several weeks. Started with rev. 2180 and ended with rev. 2306. Ran mostly smoothly, though the final battle cinematics slowed down by 50%.
Also, a little weird, there were two instances were I was unexpectedly teleported to other locations. Once in Prison Island en route to the Empty Throne landmark, I was suddenly glitched into the Behemoth pit. Then again, battling in the Queen Arachno Lair in Tephra Cave, I was glitched into Villia Lake. Not sure if that is an emulator bug or a game bug, but there's my two cents.
My rig:
ASUS ROG G752VY-DH78K Windows 10 x64 (Build 1511) Intel Core i7 6820HK 2.7GHz (8MB cache, up to 3.60GHz) Nvidia GeForce GTX 980m 8GB GDDR5 64GB DDR4 RAM 07-29-2014, 08:57 AM
Hi I got a big problem, I started to play and I cant control the camera. I play with e PS2 controller and its correctly configured in the options, like explained. The camera is stuck and whenever I try to move it with the right stick on anyu direction it always goes on the left.... so I cant even play.
I don't know what to do, my controller works perfectly fine. 07-29-2014, 09:01 AM
It's broken in the latest builds, there's a PR to fix it, it should be merged very soon.
07-29-2014, 09:03 AM
Ok thanks, do you know wich build I shoud take please ?
im playing with hd textures 07-29-2014, 02:01 PM
That issue is fixed in the latest builds.
Ive tested with the 2319 and its not fixed, I got the same problems infortunately
![]() edit : its working, its was buggy when I get into the game by F1 autosave, I restarted the game since the beginning and no problem. 07-30-2014, 07:07 AM
Never do a test using save states ('F1 autosave').
Intel i5-4690k (Devil's Canyon) @ 3.5 GHz (+Scythe Mugen) / Gainward GTX 1070 Phoenix (OC'd) / ASUS Z97 PRO GAMER / 16GB G.Skill DDR3-2400 CL10 TridentX / X-Fi XtremeMusic / Win10 Pro 64bit / Dell S2716DG Monitor / 3x original WiiMote+MotionPlus+Nunchuk
07-30-2014, 05:42 PM
So I appear to be unable to actually be able to get Xenoblades to a playable state while also removing sound popping in game.
I could use some help with this. I've read through the thread as best as I could to find soltuions that would work for me and nothing so far. 07-30-2014, 08:44 PM
(07-30-2014, 05:42 PM)Haughernaut Wrote: So I appear to be unable to actually be able to get Xenoblades to a playable state while also removing sound popping in game. Your settings are just a huge mess, i don't even know from where to start. Next time use the defaults and change just your ir setting. Seriously that was the epitome of i don't have a clue of what i am doing yet i am doing it and wonder what is wrong afterwards. |
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