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Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
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[Wii] Xenoblade Chronicles
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[Wii] Xenoblade Chronicles
06-29-2013, 03:17 PM
#281
Trevlec Offline
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Posts: 83
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no i cant use LLE sound, i have the same problems on all 3.5-xxxx version like HLE sound i dont now why.
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06-30-2013, 02:44 AM (This post was last modified: 06-30-2013, 02:47 AM by Tatsuya1221.)
#282
Tatsuya1221 Offline
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I should probably point out that i was wrong, reverting my GPU drivers did not fix the crashing in xenoblade, not only that but i even disabled the overclock to test if my overclock had become unstable, and still it crashed.

As such i can rule out anything on my end hardware wise, i'm guessing that there is something in the ax-hle fixed dolphin that has an bug in the code that only effects machines with specific programs, drivers, etc.

If i was to harken a guess as to what is causing it, i would guess it is caused by a bug in post ax-hle dolphin versions becoming more prevalent when paired up with hardware that would expose more of an issue inside of it than normal (such as a dedicated sound card), which would cause the program to crash when too much bugged data is attempted to be processed , as it does seem to have something to do with sound, but it doesn't matter which backend.
That said i'm no programmer, so i cannot claim to be an expert.

As this is a very hard to reproduce problem that seems to effect only a limited number of machines (so far, i've only seen 3 people in this thread have the same problem as me), i do not expect it to be fixed anytime soon, but as it is definitely not on my end, at least not a defect, i will post my results here.

All i ask is that you leave the older hle fixed version of dolphin, that was made specifically for xenoblade active, as there will be others who have this problem, i can guarantee it, and otherwise it's the only version of dolphin that can play xenoblade without crashes or distorted sound.

Really makes me wish i knew coding, i'd put the fix on the stable version of 3.5 so i could still use efb copies to ram in the bionis interior XD.
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07-01-2013, 02:42 AM
#283
lightxknowsxall
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Hello, on Xenoblade, my computer was running the game quite okay, around 20-25 FPS, but after I got Sharla, it now keeps on average 15-17 FPS. How can I fix this? Also is my computer too slow to run Xenoblade overall? I have a lenovo y400, 3rd generation Intel® Core™ i7-3630QM (2.40GHz 1600MHz 6MB), NVIDIA® GeForce® GT650M GDDR5 2GB and 8GB (DDR3) ram. Thank you! Also I am using dolphin 3.5-1392
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07-01-2013, 03:08 AM
#284
LordVador Offline
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(07-01-2013, 02:42 AM)lightxknowsxall Wrote: Also is my computer too slow to run Xenoblade overall?

Your CPU is a bit slow indeed. You can't expect full-speed.
Your could try older builds (stable 3.5 or even 3.0 for example). They'll be faster but unfortunately you'll have to deal with random freezes. And the sound will suck
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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07-01-2013, 03:12 AM
#285
admin89 Offline
Overclocker™ ✓ᵛᵉʳᶦᶠᶦᵉᵈ
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Use my settings then you will be fine
Check post #126 in this thread
Laptop: (Show Spoiler)
Clevo W230SS : 3200x1800 IPS | i7 4700MQ @ 3.6GHz (Intel XTU + Triple fan mod) | GTX 860M GDDR5 | 128GB Toshiba CFD SSD | 16GB DDR3L 1600MHz
Aspire 715 43G : 1080p 144Hz |  R5 5625U @ 4.3GHz | Nvidia RTX 3050 4GB | 500GB WD SSD  | 16GB DDR4 3200MHz 
Mini PC :: (Show Spoiler)
G3258 @ 4.6GHz | ELSA GTX 750 | Asrock Z87E ITX | 600W SFX 80+ Gold Silverstone + SG06-LITE | Corsair Vengeance 8GB 2000MHz | Scythe Kozuti + Ao Kaze | 45TB 2.5" Ex HDD (in total) , Zelda Gold Wiimote , LE Wii Classic Controller , Gold LE PS3 DualShock , BlackWidow Chroma ,
Now Playing : Xenoblade Definitive Edition on Yuzu - Switch Emu 

 
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07-03-2013, 12:52 PM
#286
lightxknowsxall
Unregistered
 
(07-01-2013, 03:12 AM)admin89 Wrote: Use my settings then you will be fine
Check post #126 in this thread
Thank you so much Big GrinDD It worked!
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07-10-2013, 04:54 PM
#287
Duarian
Unregistered
 
Not sure if anybody can help me with this..but I am attempting to patch my PAL version of the game with the 30 fps patch, and no matter what directory I put it in, I get an error 'Can't open the specified image file .. C:\Users\Sean\Desktop\Dolphin-x64\Xenoblade Chronicles.iso'

Anyone have any ideas? I tried switching FPS to '60' which does cause it to run at 30, but I get audio distortion and crackling.

Thanks!

I am successfully using the HD textures, so my game code matches whats needed for that...otherwise my specs are as follows (the important stuff anyway)

Windows 7 64 bit
I7 3770K @ 4.3ghz
2x GTX 670 FTW
8GB DDR3
Also using a soundblaster X-fi HD sound card.
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07-11-2013, 01:31 AM
#288
echerrington
Unregistered
 
(07-10-2013, 04:54 PM)Duarian Wrote: Not sure if anybody can help me with this..but I am attempting to patch my PAL version of the game with the 30 fps patch, and no matter what directory I put it in, I get an error 'Can't open the specified image file .. C:\Users\Sean\Desktop\Dolphin-x64\Xenoblade Chronicles.iso'

Anyone have any ideas? I tried switching FPS to '60' which does cause it to run at 30, but I get audio distortion and crackling.

Thanks!

I am successfully using the HD textures, so my game code matches whats needed for that...otherwise my specs are as follows (the important stuff anyway)

Windows 7 64 bit
I7 3770K @ 4.3ghz
2x GTX 670 FTW
8GB DDR3
Also using a soundblaster X-fi HD sound card.
The only thing I did was in order to get that audio working, I had to disable ZTP hack off that Xenoblade and I was done.
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07-11-2013, 01:48 AM (This post was last modified: 07-11-2013, 01:48 AM by moosehunter.)
#289
moosehunter Offline
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Posts: 144
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(07-10-2013, 04:54 PM)Duarian Wrote: Not sure if anybody can help me with this..but I am attempting to patch my PAL version of the game with the 30 fps patch, and no matter what directory I put it in, I get an error 'Can't open the specified image file .. C:\Users\Sean\Desktop\Dolphin-x64\Xenoblade Chronicles.iso'

Anyone have any ideas? I tried switching FPS to '60' which does cause it to run at 30, but I get audio distortion and crackling.

Thanks!

I am successfully using the HD textures, so my game code matches whats needed for that...otherwise my specs are as follows (the important stuff anyway)

Windows 7 64 bit
I7 3770K @ 4.3ghz
2x GTX 670 FTW
8GB DDR3
Also using a soundblaster X-fi HD sound card.
Just open the iso in a hex editor and change the SX4P01 to SX4E01. That's all the patch does.
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07-12-2013, 06:13 AM
#290
xxnekrosisxx Offline
Junior Member
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Posts: 9
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Joined: Jul 2013
I am currently having trouble with lag during combat only, I run at 30 fps consistently without idle skipping on, HLE sound, and all the graphics settings set to what's recommended for the game on these forums. Running on 3.5-367 with Direct3D9 on an fx-6300 processor, 4gb of ram, and a GTX 470. I run at 20 FPS in most combat scenarios with more then 2 mobs. Any help?
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