no i cant use LLE sound, i have the same problems on all 3.5-xxxx version like HLE sound i dont now why.
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[Wii] Xenoblade Chronicles
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06-30-2013, 02:44 AM
(This post was last modified: 06-30-2013, 02:47 AM by Tatsuya1221.)
I should probably point out that i was wrong, reverting my GPU drivers did not fix the crashing in xenoblade, not only that but i even disabled the overclock to test if my overclock had become unstable, and still it crashed.
As such i can rule out anything on my end hardware wise, i'm guessing that there is something in the ax-hle fixed dolphin that has an bug in the code that only effects machines with specific programs, drivers, etc. If i was to harken a guess as to what is causing it, i would guess it is caused by a bug in post ax-hle dolphin versions becoming more prevalent when paired up with hardware that would expose more of an issue inside of it than normal (such as a dedicated sound card), which would cause the program to crash when too much bugged data is attempted to be processed , as it does seem to have something to do with sound, but it doesn't matter which backend. That said i'm no programmer, so i cannot claim to be an expert. As this is a very hard to reproduce problem that seems to effect only a limited number of machines (so far, i've only seen 3 people in this thread have the same problem as me), i do not expect it to be fixed anytime soon, but as it is definitely not on my end, at least not a defect, i will post my results here. All i ask is that you leave the older hle fixed version of dolphin, that was made specifically for xenoblade active, as there will be others who have this problem, i can guarantee it, and otherwise it's the only version of dolphin that can play xenoblade without crashes or distorted sound. Really makes me wish i knew coding, i'd put the fix on the stable version of 3.5 so i could still use efb copies to ram in the bionis interior XD. 07-01-2013, 02:42 AM
Hello, on Xenoblade, my computer was running the game quite okay, around 20-25 FPS, but after I got Sharla, it now keeps on average 15-17 FPS. How can I fix this? Also is my computer too slow to run Xenoblade overall? I have a lenovo y400, 3rd generation Intel® Core™ i7-3630QM (2.40GHz 1600MHz 6MB), NVIDIA® GeForce® GT650M GDDR5 2GB and 8GB (DDR3) ram. Thank you! Also I am using dolphin 3.5-1392
07-01-2013, 03:08 AM
(07-01-2013, 02:42 AM)lightxknowsxall Wrote: Also is my computer too slow to run Xenoblade overall? Your CPU is a bit slow indeed. You can't expect full-speed. Your could try older builds (stable 3.5 or even 3.0 for example). They'll be faster but unfortunately you'll have to deal with random freezes. And the sound will suck
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
07-01-2013, 03:12 AM
Use my settings then you will be fine
Check post #126 in this thread Laptop: (Show Spoiler)
Mini PC :: (Show Spoiler)
07-03-2013, 12:52 PM
(07-01-2013, 03:12 AM)admin89 Wrote: Use my settings then you will be fineThank you so much DD It worked!
07-10-2013, 04:54 PM
Not sure if anybody can help me with this..but I am attempting to patch my PAL version of the game with the 30 fps patch, and no matter what directory I put it in, I get an error 'Can't open the specified image file .. C:\Users\Sean\Desktop\Dolphin-x64\Xenoblade Chronicles.iso'
Anyone have any ideas? I tried switching FPS to '60' which does cause it to run at 30, but I get audio distortion and crackling. Thanks! I am successfully using the HD textures, so my game code matches whats needed for that...otherwise my specs are as follows (the important stuff anyway) Windows 7 64 bit I7 3770K @ 4.3ghz 2x GTX 670 FTW 8GB DDR3 Also using a soundblaster X-fi HD sound card. 07-11-2013, 01:31 AM
(07-10-2013, 04:54 PM)Duarian Wrote: Not sure if anybody can help me with this..but I am attempting to patch my PAL version of the game with the 30 fps patch, and no matter what directory I put it in, I get an error 'Can't open the specified image file .. C:\Users\Sean\Desktop\Dolphin-x64\Xenoblade Chronicles.iso'The only thing I did was in order to get that audio working, I had to disable ZTP hack off that Xenoblade and I was done. 07-11-2013, 01:48 AM
(This post was last modified: 07-11-2013, 01:48 AM by moosehunter.)
(07-10-2013, 04:54 PM)Duarian Wrote: Not sure if anybody can help me with this..but I am attempting to patch my PAL version of the game with the 30 fps patch, and no matter what directory I put it in, I get an error 'Can't open the specified image file .. C:\Users\Sean\Desktop\Dolphin-x64\Xenoblade Chronicles.iso'Just open the iso in a hex editor and change the SX4P01 to SX4E01. That's all the patch does. 07-12-2013, 06:13 AM
I am currently having trouble with lag during combat only, I run at 30 fps consistently without idle skipping on, HLE sound, and all the graphics settings set to what's recommended for the game on these forums. Running on 3.5-367 with Direct3D9 on an fx-6300 processor, 4gb of ram, and a GTX 470. I run at 20 FPS in most combat scenarios with more then 2 mobs. Any help?
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DD It worked!