Crossfire/SLI doesn't do anything for Dolphin, it can't make use of it in any way. It's more likely that either your GPUs are overaggressively downclocking themselves (try part two of the Laptop Performance guide) or you're running the game with the wrong settings. If you've mistakenly turned up your graphics settings all the way assuming that your Crossfire setup can handle it, turn down the AA/Internal Res n' stuff to see if that helps any. It's also possible (though unlikely) that you're CPU-limited in this case; I dunno, my CPU-perf estimates have been thrown off ever since Fiora started speeding things up.
Also, if these are just momentary stutters, e.g. when entering a new area or using a new attack, those are caused by shader compilation and are commonplace even on the highest-end hardware. The devs have been discussing ideas on how to mitigate/eliminate these stutters, e.g. doing it on a separate thread and using a slower generic TEV emulation shader for frames where a specialized shader is still busy compiling. The Ishiiruka fork of Dolphin has async shaders, but since there's no generic shader to do the job while the specialized shader's compiling, you end up trading stutters for various temporary graphical issues, and the fork has enough other random issues (e.g. OpenGL being twice as slow as on master) that I can't really recommend using it unless you enjoy broken things.
Also, if these are just momentary stutters, e.g. when entering a new area or using a new attack, those are caused by shader compilation and are commonplace even on the highest-end hardware. The devs have been discussing ideas on how to mitigate/eliminate these stutters, e.g. doing it on a separate thread and using a slower generic TEV emulation shader for frames where a specialized shader is still busy compiling. The Ishiiruka fork of Dolphin has async shaders, but since there's no generic shader to do the job while the specialized shader's compiling, you end up trading stutters for various temporary graphical issues, and the fork has enough other random issues (e.g. OpenGL being twice as slow as on master) that I can't really recommend using it unless you enjoy broken things.
<@skid_au> fishing resort is still broken: http://i.imgur.com/dvPiQKg.png
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
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<@Lioncash> pauldachz in charge of shitposting :^)
<@neobrain> dafuq
<+JMC47> no dude, you're just holding the postcard upside down
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<@Lioncash> pauldachz in charge of shitposting :^)


