Hi guys, does anyone else have these two problems in brawl:
- The beam sword has black edges around it.
- The name tags over the player's character's head can get messed up.
Other than these two problems, it is really otherwise perfect, no tearing, runs at 60 fps constantly, etc.
These are my current settings:
General Settings:
CPU Emulator: JitIL
Framelimit: Off
Plugin: Direct3D9
Plugin Settings:
Antialias: 4x SSAA (another problem: 9x refuses to load the game at all)
Enable CPU->EFB access
Enable EFB Copy to Texture
Force bi/tri linear
Enable 16x anistropy
Enable hires texture loading
EFB Scaled Copy
I've tried a similar configuration using OpenGL and it produced the same result.
- The beam sword has black edges around it.
- The name tags over the player's character's head can get messed up.
Other than these two problems, it is really otherwise perfect, no tearing, runs at 60 fps constantly, etc.
These are my current settings:
General Settings:
CPU Emulator: JitIL
Framelimit: Off
Plugin: Direct3D9
Plugin Settings:
Antialias: 4x SSAA (another problem: 9x refuses to load the game at all)
Enable CPU->EFB access
Enable EFB Copy to Texture
Force bi/tri linear
Enable 16x anistropy
Enable hires texture loading
EFB Scaled Copy
I've tried a similar configuration using OpenGL and it produced the same result.