• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Dolphin Site › Old Game Discussion (Archive) v
« Previous 1 ... 57 58 59 60 61 ... 126 Next »

[Wii] Very Minor Brawl Problem
View New Posts | View Today's Posts

Thread Rating:
  • 1 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii] Very Minor Brawl Problem
06-16-2010, 04:31 AM
#1
avindra Offline
Junior Member
**
Posts: 47
Threads: 10
Joined: Jun 2010
Hi guys, does anyone else have these two problems in brawl:

- The beam sword has black edges around it.
- The name tags over the player's character's head can get messed up.

Other than these two problems, it is really otherwise perfect, no tearing, runs at 60 fps constantly, etc.

These are my current settings:

General Settings:
CPU Emulator: JitIL
Framelimit: Off
Plugin: Direct3D9

Plugin Settings:
Antialias: 4x SSAA (another problem: 9x refuses to load the game at all)
Enable CPU->EFB access
Enable EFB Copy to Texture
Force bi/tri linear
Enable 16x anistropy
Enable hires texture loading
EFB Scaled Copy

I've tried a similar configuration using OpenGL and it produced the same result.
[Image: stats.png]
Find
« Next Oldest | Next Newest »


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode