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[Wii - USA] Tales of Symphonia Dawn Playable
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[Wii - USA] Tales of Symphonia Dawn Playable
04-29-2009, 10:43 AM (This post was last modified: 04-29-2009, 11:47 AM by Iceus.)
#1
Iceus Offline
DivineForce is Yoyo
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Posts: 28
Threads: 2
Joined: Apr 2009
Smile 
The game runs very well. full speed USA
No graphics problems anymore with build 3074
Perfect Sound.
The Game runs at 35-40fps.
this Game got one bug left at is cant kill the blue thing showin in pic 6
really hope it gets fix..

PS this is the only game I get full speed with lol

PC-Windows XP Pro SP3 AMD-2.2GHz One Core Processor
With 448 of RAM @ NVIDIA GeForce 6100 128RAM onboard
.bmp   RT4EAF-1.bmp (Size: 468.8 KB / Downloads: 290)
.bmp   RT4EAF-6.bmp (Size: 468.8 KB / Downloads: 349)
.bmp   RT4EAF-3.bmp (Size: 468.8 KB / Downloads: 269)
.bmp   RT4EAF-4.bmp (Size: 468.8 KB / Downloads: 268)
.bmp   RT4EAF-5.bmp (Size: 468.8 KB / Downloads: 304)
PC - AMD Phenom II X4B50 Processor Runin at 3.69

Video Card - ATI 4670 512mb

4GB's of DDR2-700

1TB Hard Drive -7200 Windows Xp 64bit & Windows 7 32bit & 64bit
Find
04-29-2009, 01:35 PM
#2
andreyand Offline
Member
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Posts: 50
Threads: 2
Joined: Apr 2009
(04-29-2009, 10:43 AM)Iceus Wrote: The game runs very well. full speed USA
No graphics problems anymore with build 3074
Perfect Sound.
The Game runs at 35-40fps.
this Game got one bug left at is cant kill the blue thing showin in pic 6
really hope it gets fix..

PS this is the only game I get full speed with lol

PC-Windows XP Pro SP3 AMD-2.2GHz One Core Processor
With 448 of RAM @ NVIDIA GeForce 6100 128RAM onboard

In tne new revision (3089) ALL THE GRAFIC BUGS have been fixed and the game runs PERFECT, BUT:

- When you beguin the game, when reach the part of death of the Emil family, the FPS drops to 0.2. In the revision 2746 that not happen, so i start New game on 2746, reach a save point, save, copy the save file to rev. 3089 AND IT WORKS!!!!!!!

- The game runs at 40~60 FPS in my computer (with AUDIO TROTHLE disabled):
CORE 2 QUAD Q6600@3.2ghz
4gb RAM
HD4870 XFX
WINDOWS VISTA 64

- I'm using the Tales of Symphonia - KoR UNDUB. It's and NTSC version with japanese sound.

- In the fight, the hits count and other things like the menu do not appear.

- The game randomly crashes after or before the first fight but reestart the emu again and does not crash where crashed before.

I'm at the beginning of the game so, need to play a little more.

Here the images:

[Image: tales5.th.jpg]

[Image: tales2.th.jpg]

[Image: tales6.th.jpg]

[Image: tales7.th.jpg]

[Image: tales9.th.jpg]

[Image: tales10.th.jpg]
Intel Core i7 2600K @ 4.8 Ghz
2 x 2GB DDR3 G.SKILL Ripjaws 2133Mhz
MSI GTX 580 Lightning (900/4800Mhz)
2x Seagate 1.5 TB
Monitor - LG LD460 32"
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04-29-2009, 02:14 PM (This post was last modified: 04-29-2009, 05:31 PM by Iceus.)
#3
Iceus Offline
DivineForce is Yoyo
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Posts: 28
Threads: 2
Joined: Apr 2009
Use the Mario Galaxy Hack to make the menu appear @ part of death of the Emil family, the FPS drops to 0.2 ya forgot to say at it take's about 2-5mins to get pass it.



P.S - if you get pass at blue mob in RT4EAF-6.bmp piz post a save for me to use.. its right when you go in to the Great Lake Cavern with Richter in to the cave.
PC - AMD Phenom II X4B50 Processor Runin at 3.69

Video Card - ATI 4670 512mb

4GB's of DDR2-700

1TB Hard Drive -7200 Windows Xp 64bit & Windows 7 32bit & 64bit
Find
04-29-2009, 09:32 PM
#4
RuFo_ThE_oNe Offline
French Fry
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Posts: 94
Threads: 5
Joined: Apr 2009
One more time, the purpose of a "Game Thread Index" : is to be used !
You should have seen this link :
http://forums.dolphin-emu.org/thread-439.html
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04-30-2009, 02:48 PM (This post was last modified: 04-30-2009, 02:50 PM by Iceus.)
#5
Iceus Offline
DivineForce is Yoyo
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Posts: 28
Threads: 2
Joined: Apr 2009
Now this game is FullyPlayable! use in this Save file Big Grin

http://rapidshare.de/files/46962256/Save_with_info.rar.html
PC - AMD Phenom II X4B50 Processor Runin at 3.69

Video Card - ATI 4670 512mb

4GB's of DDR2-700

1TB Hard Drive -7200 Windows Xp 64bit & Windows 7 32bit & 64bit
Find
05-27-2009, 09:06 PM
#6
eka
Unregistered
 
Is the battle tutorial in lake sinoa cave is error?
there is nothing happen when the battle in my dolphin..........
05-27-2009, 10:05 PM (This post was last modified: 05-27-2009, 10:07 PM by Iceus.)
#7
Iceus Offline
DivineForce is Yoyo
**
Posts: 28
Threads: 2
Joined: Apr 2009
at fix now with the new hacks in the OpenGL Plugin Configuration
only thing at needs fixin now is later on when battles end takes
way too long to load.
PC - AMD Phenom II X4B50 Processor Runin at 3.69

Video Card - ATI 4670 512mb

4GB's of DDR2-700

1TB Hard Drive -7200 Windows Xp 64bit & Windows 7 32bit & 64bit
Find
05-28-2009, 12:34 AM
#8
eka
Unregistered
 
(05-27-2009, 10:05 PM)Iceus Wrote: at fix now with the new hacks in the OpenGL Plugin Configuration
only thing at needs fixin now is later on when battles end takes
way too long to load.

Yup, i agree............
After batlle loading time is very bad.............
05-28-2009, 07:58 PM
#9
downloadaja Offline
Harvest Moon and Rune Factory Maniac
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Posts: 158
Threads: 4
Joined: Mar 2009
Anyone know why this game on Dolphin r3286 keep asking for memory card?
It happens when you want to start a new game. The game keeps asking for ToS memory card even if you chose no.
This never happened before when I use Dolphin under SVN r3200.
Find
05-28-2009, 08:20 PM
#10
eka
Unregistered
 
(05-28-2009, 07:58 PM)downloadaja Wrote: Anyone know why this game on Dolphin r3286 keep asking for memory card?
It happens when you want to start a new game. The game keeps asking for ToS memory card even if you chose no.
This never happened before when I use Dolphin under SVN r3200.

I used the save data...........
I've tried so many times to start the new game......
But i also experience the asking for save data problem
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