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Wii U GC Adapter
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Wii U GC Adapter
12-13-2014, 03:06 PM
#1
Vergil2501 Offline
Junior Member
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Posts: 18
Threads: 7
Joined: Jun 2014
So I was happy to find out someone created drivers for the Wii U GC adapter. After a bit of searching for a working how-to guide I got the drivers installed and working, but sadly I can't get the D-pad to work.
I have the newest version of Dolphin installed. (4.0-4597 - which claims to have fixed the D-pad issue). But vJoy doesn't even register the D-pad inputs (which leads me to believe it to be an issue with the drivers).
Has anyone else have this issue yet too?

Also on a side now its been a while since I've downloaded dolphin and great job on the recent updates that have optimized the program. (I did a stress test of metroid prime which use to have a lot of microstutter issues and it worked flawlessly with small dips to 55 fps while be rendered at 3x resolution and FSAA and FFAF turned on.
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12-13-2014, 09:32 PM
#2
skid Offline
skidau / skid_au
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Posts: 2,006
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Joined: Aug 2009
If you have the vJoy drivers installed, the GC pad will act like a generic gamepad which can be configured in Dolphin like any other controller. To turn off Dolphin's in-built support, go into the "Controller Settings" and uncheck "Direct Connect". Press the "Configure" button and set up the gamepad.

Driver installation
If you would like to use Dolphin's in-built driver, uninstall the vJoy drivers and unplug the GC adapter.
1. Close Dolphin if it is running.
2. Plug in the GC adapter.
3. Download Zadig and start it up.
4. From the "Options" menu in Zadig, select "List All Devices"
5. In the pulldown menu, select "WUP-028".
6. Check that the driver on the left says "HidUsb" and the USB ID is "057E 0337". If it doesn't, follow the driver removal instructions below.
7. If it is, on the right hand side, select "WinUSB"
8. Click "Replace Driver"
9. Select "Yes" to modify the system driver
10. Press Close at the prompt
11. Close Zadig
12. Start up Dolphin
13. In the "Controller settings", under "GameCube Adapter", it should have the option of "Direct Connect" checked. Check it if it is unchecked.
14. If it does, select "Standard Controller" (or TaruKonga/bongos) in the ports that you have a GC pad plugged into.
15. Press "OK" on the "Controller settings" and start a game.

Playing
The GC pad is auto-configured and calibrated (and cannot be changed). Rumble is supported. Both USB cables might need to be plugged in for wireless controllers and/or rumble. Dolphin supports hot-plug, so the pads can be unplugged and plugged into other ports. If a pad is unplugged from the adapter, Dolphin will use what is configured (PC keyboard/mouse, PC gamepad etc). Ensure that "Standard Controller" or bongos is selected in the "Controller settings". The ports on the adapter correspond to the numbered ports in the "Controller Settings."

Adapter not detected
If Dolphin's controller setting says that the adapter is not detected, try inserting the GC adapter into another USB port (try USB 2.0 ports and USB 3.0 ports). Dolphin will detect GC adapters that are plugged into USB hubs.

Driver removal
If the controller settings says "Driver not detected", go to the Windows "Device Manager", and look for the "WUP-028" device which is usually under the "Universal Serial Bus devices". Select the "Driver" tab. Click "Uninstall". Select "Delete the driver software for this device". Click "OK". Then unplug and re-insert the GC adapter. The steps for driver installation can now be followed.

Other operating systems
The WUP-028 (057E 0337) GC adapter has to be accessible by libusb for Dolphin to make use of it. In Windows, Driver signing enforcement might need to be disabled.
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12-13-2014, 11:30 PM
#3
Vergil2501 Offline
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Posts: 18
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Joined: Jun 2014
Thanks a bunch that fixed my issue with the driver, any times for rumble support. When I go to GCPad Configuration menu. I display a blank box under motor for rumble when I click the window it doesn't give me any choices for tests.
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12-14-2014, 06:45 AM
#4
skid Offline
skidau / skid_au
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Developers (Some Administrators and Super Moderators)
Posts: 2,006
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The current Windows driver does not support rumble.

Dolphin's in-built support does support rumble.
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01-06-2015, 10:43 AM
#5
charlie22911
Unregistered
 
(12-13-2014, 09:32 PM)skid Wrote: If you have the vJoy drivers installed, the GC pad will act like a generic gamepad which can be configured in Dolphin like any other controller.  To turn off Dolphin's in-built support, go into the "Controller Settings" and uncheck "Direct Connect".  Press the "Configure" button and set up the gamepad.

Driver installation
If you would like to use Dolphin's in-built driver, uninstall the vJoy drivers and unplug the GC adapter.
1. Close Dolphin if it is running.
2. Plug in the GC adapter.
3. Download Zadig and start it up.
4. From the "Options" menu in Zadig, select "List All Devices"
5. In the pulldown menu, select "WUP-028".
6. Check that the driver on the left says "HidUsb" and the USB ID is "057E 0337".  If it doesn't, follow the driver removal instructions below.
7. If it is, on the right hand side, select "WinUSB"
8. Click "Replace Driver"
9. Select "Yes" to modify the system driver
10. Press Close at the prompt
11. Close Zadig
12. Start up Dolphin
13. In the "Controller settings", under "GameCube Adapter", it should have the option of "Direct Connect" checked.  Check it if it is unchecked.
14. If it does, select "Standard Controller" (or TaruKonga/bongos) in the ports that you have a GC pad plugged into.
15. Press "OK" on the "Controller settings" and start a game.

Playing
The GC pad is auto-configured and calibrated (and cannot be changed).  Rumble is supported.  Both USB cables might need to be plugged in for wireless controllers and/or rumble.  Dolphin supports hot-plug, so the pads can be unplugged and plugged into other ports.  If a pad is unplugged from the adapter, Dolphin will use what is configured (PC keyboard/mouse, PC gamepad etc).  Ensure that "Standard Controller" or bongos is selected in the "Controller settings".  The ports on the adapter correspond to the numbered ports in the "Controller Settings."

Adapter not detected
If Dolphin's controller setting says that the adapter is not detected, try inserting the GC adapter into another USB port (try USB 2.0 ports and USB 3.0 ports).  Dolphin will detect GC adapters that are plugged into USB hubs.

Driver removal
If the controller settings says "Driver not detected", go to the Windows "Device Manager", and look for the "WUP-028" device which is usually under the "Universal Serial Bus devices".  Select the "Driver" tab.  Click "Uninstall".  Select "Delete the driver software for this device".  Click "OK".  Then unplug and re-insert the GC adapter.  The steps for driver installation can now be followed.

Other operating systems
The WUP-028 (057E 0337) GC adapter has to be accessible by libusb for Dolphin to make use of it.  In Windows, Driver signing enforcement might need to be disabled.

Skid,

Just got my adapter in the mail today, I have no unofficial drivers installed and dolphin will not detect it.
The device does not show up in device manager as "WUP-28", and instead shows up under "Human Interface Devices" as "USB Input Device".
I know this is the adapter because its bus reported device description is WUP-28 (USB\VID_057E&PID_0337&REV_0100)

Does dolphin detect this adapter by device name or does it use any of the hardware IDs?


***EDIT***

I seemed to have skipped over the zadig instructions, that along with running dolphin as an administrator worked fine. Thanks and great job, playing F-Zero GX with anything other than a GC controller isn't the same!
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01-06-2015, 12:56 PM
#6
SasQuach
Unregistered
 
Any way to change the deadzones using the Gamecube adapter, because the C-Stick isn't working properly in SSBB and Project: M for me. The C-stick moves around with the menu just find for me, so the C-stick itself is working. I think the deadzones on the joysticks should be adjustable.
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01-06-2015, 02:23 PM
#7
skid Offline
skidau / skid_au
**********
Developers (Some Administrators and Super Moderators)
Posts: 2,006
Threads: 8
Joined: Aug 2009
(01-06-2015, 12:56 PM)SasQuach Wrote: Any way to change the deadzones using the Gamecube adapter, because the C-Stick isn't working properly in SSBB and Project: M for me.

I have made a fix for the deadzones here:


https://github.com/dolphin-emu/dolphin/pull/1763


Builds for testing this fix can be downloaded here:

https://dl.dolphin-emu.org/prs/pr-1763-dolphin-latest-x64.7z
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01-06-2015, 04:06 PM
#8
SasQuach
Unregistered
 
(01-06-2015, 02:23 PM)skid Wrote:
(01-06-2015, 12:56 PM)SasQuach Wrote: Any way to change the deadzones using the Gamecube adapter, because the C-Stick isn't working properly in SSBB and Project: M for me.

I have made a fix for the deadzones here:


https://github.com/dolphin-emu/dolphin/pull/1763


Builds for testing this fix can be downloaded here:

https://dl.dolphin-emu.org/prs/pr-1763-dolphin-latest-x64.7z

Thanks, will test in an hour or so.

EDIT: Yep, the deadzones are working properly now, thanks.
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