(10-12-2013, 01:23 PM)NaturalViolence Wrote: I'm pretty sure nintendo themselves said R700.I thought you could if they were the same architecture?
You cannot evaluate shader throughput based on the number of shader units alone. Its shader throughput is 352 GFLOPs putting it about on par with a 4650. Of course a number of other things effect actual shader performance so that still isn't the full story.


![[Image: RPvlSEt.png]](https://i.imgur.com/RPvlSEt.png)