Wiki Page - Tom Clancy's Splinter Cell: Double Agent (Wii) - [edit]
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
[Wii] Tom Clancy's Splinter Cell : Double Agent
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11-11-2012, 09:39 PM
Wiki Page - Tom Clancy's Splinter Cell: Double Agent (Wii) - [edit]
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
@Delled747: I can't PM you so I'll answer you here.
Where exactly is it freezing? You might have experienced this issue: this game has frequent Wiimote disconnections. Make sure yours isn't disconnected (Alt + F5). If this was the problem you should now be able to get passed menus
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
12-13-2021, 10:20 AM
Hi there. I'm currently experiencing issues trying to play the co-op mode of Splinter Cell Double Agent (Wii) via netplay. The game boots up correctly and works when in gameplay. The issue occurs when relaunching the game afterwards. When it comes to selecting the profiles for player one and two to use, which ever one is highlighted will be the opposite for the other player (for example my profile is named Fisher while my friend's is name Phoenix. When I am hovering over Fisher, for them I am hovering over Phoenix.). After choosing the profiles the game then desyncs, and for some reason when selecting the level we wish to play, one player sees the current progress made, while the other only sees the first level in Iceland (Ruins). Attempting to select a level other than the ruins usually results in a game crash for the one who has the currently unlocked levels available. It should also be mentioned that when playing this game previously with a different friend (about 5-6ish months ago) none of these problems were present. Any and all help with this issue would be greatly appreciated.
12-13-2021, 11:10 PM
12-14-2021, 05:36 AM
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