• Login
  • Register
  • Dolphin Forums
  • Home
  • FAQ
  • Download
  • Wiki
  • Code


Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
1 2 3 4 5 ... 83 Next »

[Wii] The Legend of Zelda: Skyward Sword
View New Posts | View Today's Posts

Pages (78): « Previous 1 ... 70 71 72 73 74 ... 78 Next »
Jump to page 
Thread Rating:
  • 6 Vote(s) - 5 Average
  • 1
  • 2
  • 3
  • 4
  • 5
Thread Modes
[Wii] The Legend of Zelda: Skyward Sword
08-17-2018, 07:00 AM
#711
Xplu Offline
Junior Member
**
Posts: 5
Threads: 0
Joined: Aug 2018
(08-17-2018, 05:54 AM)KHg8m3r Wrote: If you right-click on your game in the Dolphin game list, and go to Properties > Filesystem and right click on the partitions and run the built in checking function to make sure your game file isn't broken.

Checked. No problems found.
I also tried on the 3.5 build. I don't have that problem, but another one which is kinda worse
http://i64.tinypic.com/vrugy1.jpg
Also the models (such as link and the birds) are completly white
http://i65.tinypic.com/313g2vd.jpg

I await further instructions
Find
Reply
08-17-2018, 07:11 AM
#712
PPLToast
Unregistered
 
This happens to me only on OpenGL. If its on dx11 too for you, try disabling "Store EFB copies to Texture only", though this might kill your speed to around 70%.
Reply
08-17-2018, 07:27 AM (This post was last modified: 08-17-2018, 07:32 AM by Xplu. Edit Reason: Follow up )
#713
Xplu Offline
Junior Member
**
Posts: 5
Threads: 0
Joined: Aug 2018
(08-17-2018, 07:11 AM)PPLToast Wrote: This happens to me only on OpenGL. If its on dx11 too for you, try disabling "Store EFB copies to Texture only", though this might kill your speed to around 70%.

I tried but it instantly crashes


Failed to compile pixer shader: /Dump/bad_ps_0000.txt
Debug info (ps_5_0):

/Dolphin/Shader@0x00000206FA019020(9,19-40): error X3004: undeclared identifier 'roundEven'


Failed to compile texture encoding shader.


[i]Failed to compile pixer shader: /Dump/bad_ps_0001.txt
Debug info (ps_5_0):


/Dolphin/Shader@0x00000206FA019070(9,19-40): error X3004: undeclared identifier 'roundEven'



And it goes on until 0024

EDIT: so i kept trying with the 3.5 build and I finally got it to work. The "white models" were gone after I checked Per-Pixel Lighting (at least for now, I haven't experienced the gameplay yet)
Doing the same thing with the 5.0 build did nothing so I guess I'll stick with that at least until the 5.0 works.
Find
Reply
08-17-2018, 09:30 AM
#714
Zonafer Offline
Dolphin Noob
**
Posts: 47
Threads: 6
Joined: Aug 2018
Does it work on 4.0 or its subreleases? It's much better to play on the newer versions, although it'll be slower on 4.
Find
Reply
08-17-2018, 02:08 PM
#715
Xplu Offline
Junior Member
**
Posts: 5
Threads: 0
Joined: Aug 2018
(08-17-2018, 09:30 AM)Zonafer Wrote: Does it work on 4.0 or its subreleases? It's much better to play on the newer versions, although it'll be slower on 4.

I haven't tried. I used an unofficial 3.5 build with motionplus to use a joystick
Find
Reply
10-22-2018, 11:28 PM
#716
valou44
Unregistered
 
Hello guys,

I'm playing Zelda Skyward Sword on Dolphin 5.0 and I'm experiencing an issue with some characters' eyes.
Indeed, they seem very large and some of them aren't even following the pattern during the cinematics...
Does anyone know if there is any patch for it ?

Sorry for my baguette english and thank you !
Reply
10-22-2018, 11:36 PM
#717
DJBarry004 Offline
Don't even bother...
*******
Posts: 2,456
Threads: 33
Joined: Sep 2013
Get latest dev build and try again.
Rig 1: Windows 10 Home | AMD A6-1450 @ 600/1000/1400 MHz | AMD Radeon HD Graphics 8250 | 4GB RAM | HP Pavilion TouchSmart 11.

Rig 2: Windows 10 Pro | Intel Core i7-2640M @ 780/2800/3500 MHz | Intel HD 3000 Mobile | 8GB RAM | Dell Latitude 6320.
Find
Reply
10-23-2018, 12:24 PM
#718
valou44
Unregistered
 
(10-22-2018, 11:36 PM)DJBarry004 Wrote: Get latest dev build and try again.

got it but still have the same issue...
Reply
01-20-2019, 09:16 PM
#719
huxsle Offline
Junior Member
**
Posts: 39
Threads: 0
Joined: Dec 2018
dolphin 5.0-9413
When you first start with wii motion plus, the connection is lost. At the second start the connection is normal. I use the dolphin sensor bar
Find
Reply
02-16-2019, 09:45 AM
#720
serko Offline
Junior Member
**
Posts: 16
Threads: 1
Joined: Aug 2012
Just checking if the DOF effect is still broken at higher resolutions? I know about being able to remove it completely, but that's not my question Tongue I mean it was the only thing that stopped it from being perfect at higher res, the dof effect is part of the artstyle and it's sad you can't enjoy it at 4k or something
Find
Reply
« Next Oldest | Next Newest »
Pages (78): « Previous 1 ... 70 71 72 73 74 ... 78 Next »
Jump to page 


  • View a Printable Version
  • Subscribe to this thread
Forum Jump:


Users browsing this thread: 1 Guest(s)



Powered By MyBB | Theme by Fragma

Linear Mode
Threaded Mode