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Dolphin, the GameCube and Wii emulator - Forums › Game Support › Wii v
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[Wii] The Legend of Zelda: Skyward Sword
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[Wii] The Legend of Zelda: Skyward Sword
01-18-2013, 05:51 AM
#71
welldooder64 Offline
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Every time i go to the Faron Woods my Dolphin chrashes when the scene begins after playing a song to the Silent realm.
Does Someone know how to solve this?
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01-18-2013, 06:29 AM
#72
Shonumi Offline
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(01-18-2013, 05:51 AM)welldooder64 Wrote: Every time i go to the Faron Woods my Dolphin chrashes when the scene begins after playing a song to the Silent realm.
Does Someone know how to solve this?

(01-10-2013, 07:58 AM)neobrain Wrote: You can use OpenGL to avoid the issue as well.

Relevant reading: Issue 5682.
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01-19-2013, 09:34 AM (This post was last modified: 01-19-2013, 09:35 AM by ulao.)
#73
ulao Offline
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bug in game or with dolphin Zelda ss?


So is this a game bug, or a dolphin issue?

In getting the 3rd flame enhancement ( once complete ) I save the game. This goes back quite a few months. Now playing the game again versions apart I dont have that flame and it turns out I dont have the trial dowsing either. So I figured I go back to the entrance but I can not get in with the harp?

So I dont have the flame, dont have the dowsing, and I can't get in to the trial. Is my save busted for good?
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01-20-2013, 03:10 PM (This post was last modified: 01-20-2013, 03:11 PM by GrayTheWolf.)
#74
GrayTheWolf Offline
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What do you guys think about the motion controls?

I was expecting something similar to twilight princess where you shake it and link moves the sword. I find it very difficult to move the sword and make it do specific things.
I find myself constantly having to recalibrate and readjust things to make it work.

It is becoming frustrating because it takes me 20 tries to kill an enemy.
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01-20-2013, 03:15 PM (This post was last modified: 01-20-2013, 03:20 PM by Soopah.)
#75
Soopah Offline
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try to reduce the IR sensitivity in wiimote config. (I use the 2nd level of IR sensitivity, by default its level 5)

sometime the wiimote think your screen is not in front of you because it catch an other infra red source. (room light, sun shine, ..)
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01-20-2013, 03:41 PM
#76
GrayTheWolf Offline
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(01-20-2013, 03:15 PM)Soopah Wrote: try to reduce the IR sensitivity in wiimote config. (I use the 2nd level of IR sensitivity, by default its level 5)

sometime the wiimote think your screen is not in front of you because it catch an other infra red source. (room light, sun shine, ..)

I'll try that, it is all the way up and I am sitting 2 feet away from it. Smile
But, I was playing in the dark with only the monitor and sensor bar on.....
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01-20-2013, 10:27 PM
#77
rexoe Offline
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omg finally i can play Zelda SS with LLE those new gits are awesome

Warning the following vid has spoilers fap and watch at your own risk Tongue

http://www.youtube.com/watch?v=MPwsuE9Nweg
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01-21-2013, 01:49 AM (This post was last modified: 01-21-2013, 01:50 AM by GrayTheWolf.)
#78
GrayTheWolf Offline
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I have disabled idle skipping and I am pretty sure in have accurate beam emulation enabled. (I can't tell if it is on or off, blue square vs check mark)
But, I still get the audio stuttering and it is really annoying.
Should I just switch back to HLE?
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01-21-2013, 09:18 AM
#79
Topken Offline
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Gray check mark means its active.
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01-21-2013, 10:26 AM
#80
GrayTheWolf Offline
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(01-21-2013, 09:18 AM)Topken Wrote: Gray check mark means its active.

Then what's the blue square?
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