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[Wii] The Last Story
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[Wii] The Last Story
10-31-2012, 07:06 AM (This post was last modified: 11-07-2012, 08:57 PM by Garteal.)
#1
Garteal Offline
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Wiki Page - The Last Story - [edit]


Previous game discussion
Spoiler: (Show Spoiler)
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What does not work?
- Armour and clothing will not load and render correctly if you use EFB Copy to Texture

What other problems does the game have?
- The game randomly freezes when you're going through a loading screen, cutscene or battle. Save often!

What are the recommended specs for the game?
A Sandy Bridge or Ivy Bridge CPU with a high clockspeed is required.
An i5-2500K or i5-3570K at 4.5/4.2GHz is recommended.

For more detailed information refer to the wiki.

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Only settings relevant to make the game work properly will be listed here.
I will maintain a consistent layout for the settings which will be displayed in the following format.
Quote:Where can you find the setting?
*Picture of the setting*
What does the setting do?

Config
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Should you experience freezes in the game, try enabling the JITIL Recompiler.

Graphics
[Image: ibj5NFtMoJJ1B0.PNG]
Enabling EFB Copies to RAM fixes the loading and rendering issues with clothing and armour.

Graphics
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Enable hotkeys and use number '5' on your keyboard to toggle between EFB Copies to RAM and EFB Copies to Texture ingame!
Start the game with EFB Copies to RAM and switch ingame (after a loadingscreen/loading) to EFB Copies to Texture to gain some speed.

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Dolphin 3.0-584 (32-bits)
Dolphin 3.0-584 (64-bits)
Dolphin 3.0-584 (Mac OSX)

Hashless Builds
The Hashless builds have hash optimizations which speeds up the performance of EFB Copies to RAM.
Download the latest hashless builds here.

Having problems?
If you want a faster build, or have issues with the FMV cutscenes in the game try using build 6505 by Lectrode. (Windows only)
Note: We do not give support for older versions of Dolphin such as this.
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10-31-2012, 09:28 AM
#2
Zee530 Offline
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The PAL version of the game requires you to enable the 'Use EURGB60 mode' found under config-->Wii
......?????
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10-31-2012, 10:43 PM
#3
Garteal Offline
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Hi Zee. You're right.
But afaik, that setting should be enabled by default.
It doesn't really qualify as a "recommended" setting as it's a requirement to even begin playing.
Wonder if I should still make a note of it in the OP.
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11-01-2012, 12:04 AM
#4
Damphil Offline
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a where old thread ?
CPU: QuadCore Intel Core i5 CPU 750 @ 2.67GHz;
MB: Gigabyte GA-P55-US3L
RAM: DDR3 6,0GB;
Gfx: ASUS nVidia GeForse GTX 550 Ti @ 1024 MB;
OS: MS Win 7 Ultimate 64-bit.
My Video Channel emuls test.
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11-01-2012, 12:08 AM (This post was last modified: 11-01-2012, 12:09 AM by LordVador.)
#5
LordVador Offline
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Link to the old thread http://forums.dolphin-emu.org/showthread.php?tid=21888
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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11-01-2012, 06:39 AM
#6
Bad Company Offline
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Hi, i'm playing the PAL version of this game and when i play some time the game says my save is corrupted, then i stop the emulation and play the game again, so my "old" save is there, but sometimes i'm playing for more than 2 hours and this happens, then i have to play it all againSad.
oh and i know the game has checkpoint save but it doesn't save when i am on the town.Undecided
my settings are:
lle ON
DX9
lle on thread OFF
Accurate vbeam ON
my build is:r7483 x64 SSE4.2 by Lectrode

Is there a way to fix it?Huh
[Image: samussignature.jpg]
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11-01-2012, 07:56 AM (This post was last modified: 11-01-2012, 07:57 AM by LordVador.)
#7
LordVador Offline
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(11-01-2012, 06:39 AM)Bad Company Wrote: my build is:r7483 x64 SSE4.2 by Lectrode

Try something more recent. Old builds and even 3.0 may have save issues
[color=#ff0000][color=#006600]i5 3570K @ 4.5GHz/GTX 660 Ti/RAM 4GB/Win7 x64[/color][/color]
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11-01-2012, 08:37 AM
#8
Bad Company Offline
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(11-01-2012, 07:56 AM)LordVador Wrote:
(11-01-2012, 06:39 AM)Bad Company Wrote: my build is:r7483 x64 SSE4.2 by Lectrode

Try something more recent. Old builds and even 3.0 may have save issues

I'm using nowBig Grinolphin [Fifobusy] 3.0-445 ,using HLE, XAudio 2, DX11, Vsync OFF, Accurate Vbeam OFF.
well, i played the game for 1 and half hour, and i don't having any crashes or problems with corrupting savesBig Grin,i know this rev is not that new but it's working fine for meTongue
Thanks anyway LordVadorSmile.
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11-01-2012, 10:21 PM
#9
rpglord Offline
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I would like to add that idle skipping needs to be disabled in this game,no metter which audio backend is used,because its speeds up cinematics a lot ( about 50% on my pc )
Also,vbeam speeds whole game a lot,but cant be used with HLE because there is some bug in cinematics ( they sound awful )
It should be used with LLE
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11-03-2012, 12:37 AM
#10
DefenderX Away
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(11-01-2012, 10:21 PM)rpglord Wrote: I would like to add that idle skipping needs to be disabled in this game,no metter which audio backend is used,because its speeds up cinematics a lot ( about 50% on my pc )

Disabling Idle Skipping is not recommended. If the cinematics are too fast, just set the Framelimit to "Auto". Change it back to "Off" when the cinemtacis are over. Easy Smile
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